
º£ÍâÖ±¶©Programming for Engineers: A Foundational Approach to Le
¥480.00

º£ÍâÖ±¶©Principles and Practice of Constraint Programming - CP 2
¥1033

¥1021
![3-6ÖÜ´ï Theories of Programming Languages [ISBN:9780521594141]](images/model/guan/url_none.png)
¥820.00

°´ÐèÓ¡Ë¢Programming and Application of a DSP to Control and Regu Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
¥638.00

°´ÐèÓ¡Ë¢Swift 3 Object Oriented Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
¥605.00

Ô¤¶© Invitation to Linear Programming and Game Theory Ô¤¶©ÉÌÆ·
¥1075

¡¾Ô¤¶©¡¿Theories of Programming Languages ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
¥894.00

Types and Programming Languages ÏÖ»õͼÊé
¥998.00

¡¾Ô¤¶©¡¿Introduction to Scientific Programming: Computational Pr ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
¥932.00

¥912.00

º£ÍâÖ±¶©Concurrent Programming ²¢ÐгÌÐòÉè¼Æ
¥601.00

¥585.00

¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Programming and Application of a DSP to C
¥542.30

Ô¤¶© Game Programming with Unity and C# Ô¤¶©ÉÌÆ·
¥617.00

¡¾Ô¤¶©¡¿A Practical Theory of Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
¥548.00

Types and Programming Languages ÀàÐͺͳÌÐòÉè¼ÆÓïÑÔ Benjamin C Pierce
¥999.00

¥1160

¥674.00

¥723.00

º£ÍâÖ±¶©Real-World Implementation of C# Design Patterns: Overcom
¥569.00

¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Object Oriented Programming with Swift
¥569.50

º£ÍâÖ±¶©Introduction to Scientific Programming: Computational Pr
¥594.00

¥674.00

¥1210

º£ÍâÖ±¶©Introduction to Programming and Problem-Solving Using Sc
¥817.00

¥2101

º£ÍâÖ±¶©Introduction to Scientific Programming: Computational Pr
¥594.00

Ô¤¶© Computational Thinking and Social Science: Combining Prog ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
¥1057

º£ÍâÖ±¶©Introductory Programming with Simple Games ¼òµ¥ÓÎÏ·ÈëÃűà³Ì
¥1904

º£ÍâÖ±¶©Programming Abstractions in C++ c++Öеıà³Ì³éÏó
¥2584

º£ÍâÖ±¶©Theories of Programming Languages ³ÌÐòÉè¼ÆÓïÑÔÀíÂÛ
¥785.00
![3-6ÖÜ´ï Theories of Programming Languages [ISBN:9780521106979]](images/model/guan/url_none.png)
¥698.00

¡¾Ô¤¶©¡¿Introduction to the Art of Programming Using Scala 97814 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781439896662 Author ×÷Õß Mark C. Lewis Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 936Ò³ Publisher ³ö°æÉç Chapman and Hall/CRC Publication Date ³ö°æÈÕÆÚ 2012-11-05 Shipping Weight ÉÌÆ·ÖØÁ¿ 1678g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This text presents many concepts from CS1 and CS2 using a modern, JVM-based language that works well for both programming in the small and programming in the large. It teaches fundamental problem solving and programming in the small, illustrates the benefits of object-oriented design, and presents data structures showing different implementations of key ADTs. It also covers advanced topics such as multithreading and networking. Ancillary resources, including video lectures and more exercises, are accessible from the book¡¯s website.
¥1126

Ô¤¶© Javascript: Object Oriented Programming (¿Î³Ì) Javascript:Ãæ ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
¥1300

°´ÐèÓ¡Ë¢Object Oriented Programming with Swift Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
¥670.00

¡¾Ô¤¶©¡¿Introduction to Programming and Problem-Solving Using Sc ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498730952 Author ×÷Õß Lewis Mark C. Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 590Ò³ Publisher ³ö°æÉç Chapman and Hall/CRC Publication Date ³ö°æÈÕÆÚ 2016-08-24 Product Dimensions ÉÌÆ·³ß´ç 9.9 x 7 x 1.2 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2350g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Mark Lewis¡¯ Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Scala continues to gain significance among professional developers, and a new edition of this popular textbook is needed to update the book from Scala 2.9 to Scala 2.12. The second edition will be divided into two textbooks. The first volume is designed for CS1 courses and will focus on programming and problem-solving using Scala. The book will be significantly updated throughout to bring the code up-to-date for Scala 2.11 and 2.12.
¥813.00

º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp '
¥1033

¥1231

Ô¤¶© Agile Software Development with C#, Scrum, Extreme Progra ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
¥988.00

º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp 2
¥1025

º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp 2
¥1033

º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp 2
¥1033

¥894.00

Ô¤¶© Types and Programming Languages Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó3-4ÖÜ×óÓÒ·¢»õ£¡
¥1098

¥1013

¥797.00

¥946.00

¡¾Ô¤¶©¡¿Invitation to Linear Programming and Game Theory 9781108 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
¥605.00

¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Learning Object-Oriented Programming
¥600.10

Ô¤¶© Geometric Programming for Design Equation Development and Ô¤¶©ÉÌÆ·
¥548.00

¥1013

¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿CNC Programming
¥726.75

Ô¤¶© Object-Oriented Programming and Java ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
¥876.00

º£ÍâÖ±¶©Advanced Topics in Types and Programming Languages ÀàÐͺͱà³Ì
¥1149

¥2317

¥1738

¥954.00

¥774.00

¡¾Ô¤¶©¡¿Adaptive Dynamic Programming with Applications in Optima ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783319508139 Author ×÷Õß Wang, Ding Format °æ±¾ ¾«×° Pages Number Ò³Êý 594Ò³ Publisher ³ö°æÉç Springer International Publishing Publication Date ³ö°æÈÕÆÚ 2017-02-15 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book covers the most recent developments in adaptive dynamic programming (ADP). The text begins with a thorough background review of ADP making sure that readers are sufficiently familiar with the fundamentals. In the core of the book, the authors address first discrete- and then continuous-time systems. Coverage of discrete-time systems starts with a more general form of value iteration to demonstrate its convergence, optimality, and stability with complete and thorough theoretical analysis. A more realistic form of value iteration is studied where value function approximations are assumed to have finite errors. Adaptive Dynamic Programming also details another avenue of the AD
¥2519