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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138460836 Author ×÷Õß Mark C. Lewis Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Andrew Rapo and Alex Michael explain all the important programming concepts from a designer¡¯s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781803243672 Author ×÷Õß Ashcraft Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 320Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2022-08-30 Product Dimensions ÉÌÆ·³ß´ç 9.25 x 7.50 x 0.67 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.22 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é .NET has included managed threading capabilities since the beginning, but early techniques had inherent risks: memory leaks, thread synchronization issues, and deadlocks. This book will help you avoid those pitfalls and leverage the modern constructs available in .NET 6 and C# 10, while providing recommendations on patterns and best practices for parallelism and concurrency. Parallel, concurrent, and asynchronous programming are part of every .NET application today, and it becomes imperative for modern developers to understand how to effectively use these techniques
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781284157321 Author ×÷Õß Dale? Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 1100Ò³ Publisher ³ö°æÉç Jones & Bartlett Learning Publication Date ³ö°æÈÕÆÚ 2022-06-01 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Widely accepted as a model textbook for ACM/IEEE-recommended curricula for introductory computer science courses, Programming and Problem Solving with C++, Seventh Edition continues to reflect the authors¡¯ philosophy of guiding students through the content in an accessible and approachable way. It offers full coverage of all necessary content enabling the book to be used across two terms, and provides numerous features to help students fully understand and retain important concepts from each chapter.?
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