¡¾ÖÐÉÌÔ°æ¡¿ÀàÐͺͱà³ÌÓïÑԵĸ߼¶Ö÷Ìâ Programming Languages Ó¢ÎÄÔ°æ Benjamin C Pie
¥769.00
¡¾Ô¤¶©¡¿Introduction to Programming and Problem-Solving Using Sc ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498730952 Author ×÷Õß Lewis Mark C. Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 590Ò³ Publisher ³ö°æÉç Chapman and Hall/CRC Publication Date ³ö°æÈÕÆÚ 2016-08-24 Product Dimensions ÉÌÆ·³ß´ç 9.9 x 7 x 1.2 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2350g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Mark Lewis¡¯ Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Scala continues to gain significance among professional developers, and a new edition of this popular textbook is needed to update the book from Scala 2.9 to Scala 2.12. The second edition will be divided into two textbooks. The first volume is designed for CS1 courses and will focus on programming and problem-solving using Scala. The book will be significantly updated throughout to bring the code up-to-date for Scala 2.11 and 2.12.
¥904.00
Ô¤¶© Programming Fundamentals: A Modular Structured Approach U ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
¥499.00
¥513.00
º£ÍâÖ±¶©Computational Logic: Logic Programming and Beyond: Essay
¥1033
¥613.00
¥215.00
¥279.00
¥806.00
ÏÖ»õ Ó¢ÎÄÔ°æ Types and Programming Languages (Mit Press) [ISBN:97 ½ø¿Ú԰棬ÏÖ»õËÙ·¢
¥977.00
¥832.00
Ô¤¶© Computational Thinking and Social Science: Combining Prog ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
¥1057
°´ÐèÓ¡Ë¢Learning Object-Oriented Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
¥706.00
¡¾Ô¤¶©¡¿Generic Programming: Advanced Lectures ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
¥547.00
º£ÍâÖ±¶©Introductory Programming with Simple Games ¼òµ¥ÓÎÏ·ÈëÃűà³Ì
¥1904
º£ÍâÖ±¶©Programming Abstractions in C++ c++Öеıà³Ì³éÏó
¥2584
¡¾Ô¤¶©¡¿Introductory Programming With Object-Oriented C++: ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
¥2477
°´ÐèÓ¡Ë¢CNC Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
¥855.00
º£ÍâÖ±¶©Embedded Software Design and Programming of Multiprocess
¥1647
º£ÍâÖ±¶©A Practical Theory of Programming ³ÌÐòÉè¼ÆÊµÓÃÀíÂÛ
¥594.00
¡¾Ô¤¶©¡¿Introduction to the Art of Programming Using Scala 97811 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138460836 Author ×÷Õß Mark C. Lewis Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Andrew Rapo and Alex Michael explain all the important programming concepts from a designer¡¯s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
¥2713
Ô¤¶© Python 3 Programming: A Beginner Crash Course Guide to Le ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
¥265.00
¡¾Ô¤¶©¡¿Bluetooth Application Programming with the Java ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
¥619.00
º£ÍâÖ±¶©Logic Programming: 17th International Conference, Iclp 2
¥553.00
¡¾Ô¤¶©¡¿Learn Professional Programming in .Net Using C#, Visual ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781984501530 Format °æ±¾ ¾«×° Publisher ³ö°æÉç Xlibris Au Publication Date ³ö°æÈÕÆÚ 2018-08-28 Language ÓïÖÖ Ó¢Óï
¥474.00
¥1141
º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp 2
¥1033
Ô¤¶© Computational Thinking and Social Science: Combining Prog ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
¥3037
¥101.39
º£ÍâÖ±¶©Introduction To Windows And Graphics Programming... Wind
¥536.00
¥1554
¡¾Ô¤¶©¡¿Adaptive Dynamic Programming with Applications in Optima ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783319508139 Author ×÷Õß Wang, Ding Format °æ±¾ ¾«×° Pages Number Ò³Êý 594Ò³ Publisher ³ö°æÉç Springer International Publishing Publication Date ³ö°æÈÕÆÚ 2017-02-15 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book covers the most recent developments in adaptive dynamic programming (ADP). The text begins with a thorough background review of ADP making sure that readers are sufficiently familiar with the fundamentals. In the core of the book, the authors address first discrete- and then continuous-time systems. Coverage of discrete-time systems starts with a more general form of value iteration to demonstrate its convergence, optimality, and stability with complete and thorough theoretical analysis. A more realistic form of value iteration is studied where value function approximations are assumed to have finite errors. Adaptive Dynamic Programming also details another avenue of the AD
¥2677
¥157.00
¡¾Ô¤¶©¡¿Parallel Programming and Concurrency with C# 10 and .NET ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781803243672 Author ×÷Õß Ashcraft Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 320Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2022-08-30 Product Dimensions ÉÌÆ·³ß´ç 9.25 x 7.50 x 0.67 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.22 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é .NET has included managed threading capabilities since the beginning, but early techniques had inherent risks: memory leaks, thread synchronization issues, and deadlocks. This book will help you avoid those pitfalls and leverage the modern constructs available in .NET 6 and C# 10, while providing recommendations on patterns and best practices for parallelism and concurrency. Parallel, concurrent, and asynchronous programming are part of every .NET application today, and it becomes imperative for modern developers to understand how to effectively use these techniques
¥533.00
¥777.00
¥148.00
º£ÍâÖ±¶©Real-World Implementation of C# Design Patterns: Overcom
¥556.00
¥617.00
Ô¤¶©An Introduction to Python Programming for Scientists and E Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
¥939.60
¥1163
¥624.00
¡¾Ô¤¶©¡¿Hands-On MQTT Programming with Python 9781789138542 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789138542 Author ×÷Õß Gaston C. Hillar Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 228Ò³ Publication Date ³ö°æÈÕÆÚ 2018-05-22 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book is for developers who want to learn about the MQTT protocol for their IoT projects. Prior knowledge of working with IoT and Python will be helpful.
¥472.00
¥613.00
¥1049
¥605.00
¥547.00
¡¾Ô¤¶©¡¿Developmental Programming for Infants and Young Children ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
¥84.00
¥535.00
¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Programming and Application of a DSP to C
¥542.30
¥1030
¡¾Ô¤¶©¡¿Game Programming with Unity and C# 9781484256558 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484256558 Author ×÷Õß Hardman Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 577Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-06-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you¡¯ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You¡¯ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
¥428.00
¥1623
¡¾Ô¤¶©¡¿Invitation to Linear Programming and Game Theory 9781108 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
¥605.00
¥2202
¥1738
¥688.43
¥820.00
¥797.00
¥853.00
¥455.00