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Ô¤¶© Invitation to Linear Programming and Game Theory Ô¤¶©ÉÌÆ·
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David C. Vella /2021-11-03 /Cambridge University
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3-6ÖÜ´ï Mastering ROS for Robotics Programming: Design, build, ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming - CP 2
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Gent, Ian P. /2009-09-06 /Springer
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Samek, Miro /2008-04-30 /CRC Press
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¡¾3-6ÖÜ´ï¡¿Programming Languages and Systems [ISBN:9783030644369 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Mayne, Roger W /2015-07-23 /World Scientific Publishing Co Pte Ltd
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¡¾3-6ÖÜ´ï¡¿Programming Fundamentals: A Modular Structured Approa ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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º£ÍâÖ±¶©Linux System Programming: Talking Directly to the Kernel
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Love, Robert /2013-06-17 /O'Reilly Media
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Ô¤¶© Game Programming with Unity and C# Ô¤¶©ÉÌÆ·
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Casey Hardman /2023-12-17 /Apress
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Gluck, Robert /2005-09-16 /Springer
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¡¾3-6ÖÜ´ï¡¿Perinatal Programming of Neurodevelopment [ISBN:97814 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Antonelli, Marta C. /2016-09-10 /Springer
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3-6ÖÜ´ï Programming and Problem Solving with C++ [ISBN:9781284 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Dale, Nell, Weems, Chip, Richards, Tim /2022-07-11 /Jones & Bartlett Publishers
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Ô¤¶© Python ±à³Ì£ºÑÐò½¥½øµÄÓïÑÔѧϰָÄÏPython Programming [ISBN:97810326465 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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Dhaliwal,C. K.; Rana,Poonam; Brar,T. P. /2024-08-02 /CRC Press
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Ô¤¶© Javascript: Object Oriented Programming (¿Î³Ì) Javascript:Ãæ ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Kakas, Antonis C. /2002-07-12 /Springer
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º£ÍâÖ±¶©Introduction to Scientific Programming: Computational Pr
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Zachary, Joseph L. /2014-01-27 /Springer
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¡¾3-6ÖÜ´ï¡¿¸ß±»ÒýLinear and Integer Programming Made Easy [ISBN:978 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Hu, T. C. /2018-05-26 /Springer
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Ô¤¶© Object Oriented Programming: Simplified Approach using C+ ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Լ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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2004-09-12 /Springer
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Ô¤¶© Python Programming: A Step-by-Step Guide to Learning the ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Adaptive Dynamic Programming with Applications in Optima ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783319508139 Author ×÷Õß Wang, Ding Format °æ±¾ ¾«×° Pages Number Ò³Êý 594Ò³ Publisher ³ö°æÉç Springer International Publishing Publication Date ³ö°æÈÕÆÚ 2017-02-15 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book covers the most recent developments in adaptive dynamic programming (ADP). The text begins with a thorough background review of ADP making sure that readers are sufficiently familiar with the fundamentals. In the core of the book, the authors address first discrete- and then continuous-time systems. Coverage of discrete-time systems starts with a more general form of value iteration to demonstrate its convergence, optimality, and stability with complete and thorough theoretical analysis. A more realistic form of value iteration is studied where value function approximations are assumed to have finite errors. Adaptive Dynamic Programming also details another avenue of the AD
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Ô¤¶© Geometric Programming for Design Equation Development and ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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¡¾Ô¤¶©¡¿Programming The Raspberry Pi Pico In C 9781871962680 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Invitation to Linear Programming and Game Theory 9781108 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
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Potter, Jerry L. /2012-10-21 /Springer
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º£ÍâÖ±¶©Physics by Computer: Programming Physical Problems Using
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Clajus, M. /2014-08-23 /Springer
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2013-11-28 /Springer
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¡¾3-6ÖÜ´ï¡¿¸ß±»ÒýProgramming Mobile Robots with Aria and Player: A ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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º£ÍâÖ±¶©A Practical Theory of Programming ³ÌÐòÉè¼ÆÊµÓÃÀíÂÛ
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Hehner, Eric C. R. /1993-08-06 /Springer
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Ô¤¶© Introductory Programming with Simple Games: Using Java an ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ10-12ÖÜ×óÓÒµ½¹úÄÚ
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp 2
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Milano, Michela /2012-08-30 /Springer
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º£ÍâÖ±¶©Introduction to the Art of Programming Using Sca... Scal
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Lewis, Mark C. /2017-07-26 /Taylor & Francis Ltd
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Wang, K. C. /2019-01-24 /Springer
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Van Beek, Peter /2005-09-21 /Springer
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Codognet, Philippe /2001-11-13 /Springer
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