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3-6ÖÜ´ï Beginning C++ Game Programming - Second Edition: Learn ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Horton,John /2019-09-27 /Packt Publishing
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¡¾3-6ÖÜ´ï¡¿Beginning C++ Game Programming [ISBN:9781786466198] ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Լ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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John Horton /2016-10-07 /Packt Publishing
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¡¾Ô¤¶©¡¿The Fundamentals of C/C++ Game Programming 9780815355274 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9780815355274 Author ×÷Õß Brian Beuken Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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Brian Beuken /2018-03-28 /ÔÝÎÞ³ö°æÉçÐÅÏ¢
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¡¾Ô¤¶©¡¿Oracle Database 12c PL/SQL Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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McLaughlin, Michael /1988-08-08 /McGraw-Hill/Osborne Media
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º£ÍâÖ±¶©Functional Programming Patterns in Scala and Clojure: Wr
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Bevilacqua-Linn, Michael /2013-11-11 /Pragmatic Bookshelf
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¡¾3-6ÖÜ´ï¡¿Absolute C++ Plus Mylab Programming with Pearson Etex ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Savitch, Walter /2015-05-24 /Pearson
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¡¾3-6ÖÜ´ï¡¿Practical C++ Financial Programming [ISBN:97814302671 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Oliveira, Carlos /2015-02-18 /Apress
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¡¾Ô¤¶©¡¿Accelerated C++: Practical Programming by Example ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Koenig, Andrew /1988-08-08 /Addison-WesleyProfessional
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¡¾3-6ÖÜ´ï¡¿Accelerated C++: Practical Programming by Example [IS ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Koenig, Andrew /2000-08-14 /Addison-Wesley Professional
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3-6ÖÜ´ï C++ Common Knowledge: Essential Intermediate Programmi ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Dewhurst, Stephen C. /2005-03-10 /Addison-Wesley Professional
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3-6ÖÜ´ï Programming The Raspberry Pi Pico In C [ISBN:978187196 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Fairhead, Harry /2021-04-27 /I/O Press
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Ô¤¶© The Fundamentals of C/C++ Game Programming: Using Target- ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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Beuken, Brian /2018-03-11 /A K PETERS
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Ô¤¶© The Fundamentals of C/C++ Game Programming: Using Target- ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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Beuken, Brian /2018-03-13 /A K PETERS
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º£ÍâÖ±¶©The Fundamentals of C/C++ Game Programming: Using Target
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Beuken, Brian /2018-03-08 /A K PETERS
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¡¾Ô¤¶©¡¿Game Programming with Unity and C# 9781484256558 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484256558 Author ×÷Õß Hardman Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 577Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-06-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you¡¯ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You¡¯ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
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Hardman /2020-06-14 /Apress
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Ô¤¶© Programming Non-Graphical Games in C++: 9781941415610 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Ladder Logic Programming Fundamentals: Learn Ladder Logi ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781393743897 Author ×÷Õß Wright Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 110Ò³ Publisher ³ö°æÉç A.J. Wright Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9 x 5.9 x 0.2 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 350g Language ÓïÖÖ Ó¢Óï
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Ô¤¶© Programming Foundations with C#: Building Algorithmic Thi ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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2024-11-04 /Independently Published
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º£ÍâÖ±¶©C++ Game Animation Programming - Second Edition: Learn m
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Dunsky, Michael /2023-11-30 /Packt Publishing
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Ô¤¶© C++ Game Animation Programming - Second Edition: Learn mo ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Dunsky, Michael(×÷Õß);Szauer, Gabor(×÷Õß) /2023-12-01 /Packt Publishing
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º£ÍâÖ±¶©Programming .Net Security: Writing Secure Applications U
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2003-07-21 /O'Reilly Media
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º£ÍâÖ±¶©Programming Windows Store Apps with C#: Master Winrt, Xa
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Baxter-Reynolds, Matthew /2014-03-17 /O'Reilly Media
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º£ÍâÖ±¶©Programming The Raspberry Pi Pico In C ÓÃCÓïÑÔ±à³ÌÊ÷ݮƤƤƤ
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Fairhead, Harry /2021-04-26 /I/O Press
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¡¾3-6ÖÜ´ï¡¿Beginning C++ Through Game Programming [ISBN:97813051 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Dawson, Michael /2014-06-23 /Cengage Learning
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Ô¤¶© C# 2008 and 2005 Threaded Programming: Beginner's Guide [ ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Hillar, Gaston C. /2009-01-30 /Packt Publishing
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º£ÍâÖ±¶©Programming and Problem Solving with C++ ʹÓÃc++±à³ÌºÍ½â¾öÎÊÌâ
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Dale, Nell /2022-07-28 /Jones & Bartlett Publishers
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º£ÍâÖ±¶©Programming Fundamentals: A Modular Structured Approach
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Busbee, Kenneth Leroy /2018-01-06 /Samurai Media Limited
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º£ÍâÖ±¶©Programming the 65816: Including the 6502, 65C02, and 65
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Lichty, Ron /2015-11-03 /Brady Publishing
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º£ÍâÖ±¶©Game Programming with Unity and C# ÓÎÏ·±à³ÌÓëUnityºÍc#
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Hardman, Casey /2023-12-29 /APress
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º£ÍâÖ±¶©C# 7 and .NET Core Cookbook - Second Edition: Serverless
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Strauss, Dirk /2017-04-24 /Packt Publishing
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º£ÍâÖ±¶©Programming for Problem-Solving with C: Formulating Algo
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Kamaldeep /2024-02-04 /Bpb Publications
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º£ÍâÖ±¶©Programming Mobile Robots with Aria and Player: A Guide
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Whitbrook, Amanda /2009-12-15 /Springer
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º£ÍâÖ±¶©Programming Fundamentals: A Modular Structured Approach
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Busbee, Kenneth Leroy /2009-09-01 /Orange Grove Text Plus
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Ô¤¶© C# Multithreaded and Parallel Programming [ISBN:978184968 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Լ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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2014-12-27 /Packt Publishing
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Ô¤¶© Programming Languages: Principles and Practices [ISBN:978 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Louden, Kenneth C. /2011-01-26 /Cengage Learning
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º£ÍâÖ±¶©Programming 32-Bit Microcontrollers in C: Exploring the
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Di Jasio, Lucio /2008-04-02 /Newnes
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º£ÍâÖ±¶©Target C#: Simple Hands-On Programming with Visual Studi
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Byrne, Gerard /2022-10-19 /Apress
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3-6ÖÜ´ï C++ Game Animation Programming - Second Edition: Learn ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Dunsky,Michael;Szauer,Gabor /2023-12-01 /Packt Publishing
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Ô¤¶© C# Multithreaded and Parallel Programming: 9781849688321 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾3-6ÖÜ´ï¡¿Programming Abstractions in C++ [ISBN:978013345484 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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2013-08-07 /Pearson
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º£ÍâÖ±¶©Programming Basics: Getting Started with Java, C#, and P
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Ciesla, Robert /2021-09-06 /Apress
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º£ÍâÖ±¶©Programming for Chemical Engineers Using C, C++, and Mat
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Kapuno, R. /2008-03-01 /Jones & Bartlett Publishers
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Ô¤¶© Programming: Principles and Practice Using C++ [ISBN:9780 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Stroustrup,Bjarne /2024-04-21 /Addison-Wesley Professional
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Ô¤¶© C# Concurrency: Asynchronous and Multithreaded Programmin ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Programming Microsoft Dynamics 365 Business Central ±à³Ì Mi ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Marije Brummel | Natalie Karolak | Mr. C /2024-10-31 /Packt Publishing
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3-6ÖÜ´ï Programming Firefox: Building Applications in t [ISBN: ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Feldt, Kenneth C. /2007-04-01 /O'Reilly Media
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C. Gross /1988-08-08 /APress
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¡¾3-6ÖÜ´ï¡¿Programming Microsoft Dynamics 365 Business Central [ ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Լ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Debbie Lafferty /2001-02-13 /Addison-Wesley Professional
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º£ÍâÖ±¶©Network Programming in .Net: With C# and Visual Basic .N
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Reid, Fiach /2004-05-27 /Digital Press
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º£ÍâÖ±¶©Visual C# and Databases 2019 Edition: A Step-By-Step Dat
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Conrod, Philip /2019-07-31 /Kidware Software
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3-6ÖÜ´ï Programming The Raspberry Pi Pico/W In C, Second Editi ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Fairhead, Harry /2022-10-30 /I/O Press
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781430235309 Author ×÷Õß Clark Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 378Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2011-06-01 Shipping Weight ÉÌÆ·ÖØÁ¿ 716g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Beginning C# Object-Oriented Programming brings you into the modern world of development as you master the fundamentals of programming with C# and learn to develop efficient, reusable, elegant code through the object-oriented programming (OOP) methodology. Take your skills out of the 20th century and into this one with Dan Clark¡¯s accessible, quick-paced guide to C# and object-oriented programming, completely updated for .NET 4.0 and C# 4.0. As you develop techniques and best practices for coding in C#, one of the world¡¯s most popular contemporary languages, you¡¯ll experience modeling a ¡°real world¡± application through a case study, allow
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Clark /2011-06-01 /Apress
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¡¾3-6ÖÜ´ï¡¿Mastering C++ Game Animation Programming [ISBN:978183 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Լ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Michael Dunsky /2025-03-28 /Packt Publishing
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Ô¤¶© Computer Graphics Programming in OpenGL with C++ [With CD ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Gordon, V. Scott /2018-12-21 /Mercury Learning & Information
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Ô¤¶©Hands-On C++ Game Animation Programming: Learn modern anim ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Szauer, Gabor /2020-06-12 /Packt Publishing
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3-6ÖÜ´ï Programming 16-Bit PIC Microcontrollers in C: Learning ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Di Jasio, Lucio /2011-12-28 /Newnes