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Product Details Ϣ ISBN-13 9781430247166 Author van der Spuy Format 汾 ƽװ- Pages Number ҳ 732ҳ Publisher Apress Publication Date 2012-11-27 Product Dimensions Ʒߴ 9.2 x 7.5 x 1.8 cm Shipping Weight Ʒ 1411g Language Ӣ Book Contents ݼ Foundation Game Design with HTML5?and JavaScript?teaches you everything you need to know about how to make video games. If youve never done any programming before and dont know where to start, this book will show you how to make games from start to finish. Youll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games.Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to
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Product Details Ϣ ISBN-13 9781484250693 Author Hoddie Peter Format 汾 ƽװ- Pages Number ҳ 602ҳ Publisher Apress Publication Date 2020-05-25 Language Ӣ Book Contents ݼ This book introduces a new approach to embedded development, grounded in modern, industry-standard JavaScript. Using the same language that powers web browsers and Node.js, the Moddable SDK empowers IoT developers to apply many of the same tools and techniques used to build sophisticated websites and mobile apps.The Moddable SDK enables you to unlock the full potential of inexpensive microcontrollers like the ESP32 and ESP8266. Coding for these microcontrollers in C or C++ with the ESP-IDF and Arduino SDKs works for building basic products but doesnt scale to handle the increasingly complex IoT products that customers expect. The Moddable SDK adds the lightweight XS JavaScript
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Product Details Ϣ ISBN-13 9781430258001 Author van der Spuy Format 汾 ƽװ- Pages Number ҳ 552ҳ Publisher Apress Publication Date 2015-05-01 Shipping Weight Ʒ 1038g Language Ӣ Book Contents ݼ How do you make a video game Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know. Youll discover how to create and render game graphics, add interactivity, sound, and animation. You ll learn how to build your own custom game engine with reusable components so that you can quickly develop games with maximum impact and minimum code. You ll also learn the secrets of vector math and advanced collision detection techn
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