¡¾Ô¤¶©¡¿Introduction to Programming with C++ for Engineers 97811 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781119431107 Author ×÷Õß Boguslaw Cyganek Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 656Ò³ Publisher ³ö°æÉç Wiley Publication Date ³ö°æÈÕÆÚ 2020-11-19 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Increasingly, students of subjects other than Computer Science need to learn computer science basics. In this respect, students of Electronics, Telecommunication, Automatics, Robotics, etc. need to be well prepared to program low-level microprocessor platforms, to know programming concepts of simple and advanced operating systems (e.g. uC/OS, FreeRTOS and Linux), be well prepared for parallel computations, as well as for programming of embedded systems, device drivers, programmable logic devices (FPGA) and graphic cards, to name a few. All of these heavily rely on C/C++. Since the majority of the operating systems and system components are still expressed in pure C, EE students
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Ô¤¶© Functional Programming with C#: Unlock coding brilliance ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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º£ÍâÖ±¶©Systems Programming with C# and .NET: Building robust sy
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¡¾Ô¤¶©¡¿Schaum's Outline of Programming with C ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Hands-On Network Programming with C 9781789349863 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789349863 Author ×÷Õß Lewis Van Winkle Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 478Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2019-05-03 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 0.9 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 1790g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é If you¡¯re a developer or a system administrator who wants to enter the world of network programming, this book is for you. Basic knowledge of C programming is assumed.
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º£ÍâÖ±¶©Object-Oriented Programming Using C++ ÃæÏò¶ÔÏó±à³ÌʹÓÃc++
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783642448294 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783642448294 Author ×÷Õß Arjan Egges Utrecht University Dept. of Information Utrech Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 443Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2015-07-14 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 6.1 x 0.9 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 712g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games ¨C and without requiring any previous programming experience.Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, gam
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º£ÍâÖ±¶©Test Your Skills in C# Programming: Review and Analyze I
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¡¾Ô¤¶©¡¿Introduction to Game Programming: Using C# and Unity 3D ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783642365799 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484286548 Author ×÷Õß Sarcar Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 464Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 10.00 x 7.00 x 0.99 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.86 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ
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º£ÍâÖ±¶©Competitive Programming: Java and C++ (Questions and Sol
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ÏÖ»õ C++ Reactive Programming 9781788629775
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781788629775 Author ×÷Õß Praseed Pai, Peter Abraham Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 328Ò³ Publication Date ³ö°æÈÕÆÚ 2018-06-29 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é If you¡¯re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you¡¯ll find this book extremely useful. This book doesn¡¯t assume any previous knowledge of reactive programming.
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º£ÍâÖ±¶©C# Game Programming Cookbook for Unity 3D Unity 3DµÄc#ÓÎÏ·±à
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783662592540 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783662592540 Author ×÷Õß Van Toll Wouter Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 512Ò³ Publisher ³ö°æÉç Springer Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 10 x 7 x 1 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2040g Language ÓïÖÖ ÆäËü£¨º¬¶àÓ
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783662592519 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783662592519 Author ×÷Õß Wouter van Toll Format °æ±¾ ¾«×° Pages Number Ò³Êý 490Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2019-09-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games ¨C and without requiring any previous programming experience.Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games s
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