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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9780815355274 Author ×÷Õß Brian Beuken Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484256558 Author ×÷Õß Hardman Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 577Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-06-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you¡¯ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You¡¯ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
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Ô¤¶© Programming Non-Graphical Games in C++: 9781941415610 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781393743897 Author ×÷Õß Wright Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 110Ò³ Publisher ³ö°æÉç A.J. Wright Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9 x 5.9 x 0.2 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 350g Language ÓïÖÖ Ó¢Óï
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781430235309 Author ×÷Õß Clark Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 378Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2011-06-01 Shipping Weight ÉÌÆ·ÖØÁ¿ 716g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Beginning C# Object-Oriented Programming brings you into the modern world of development as you master the fundamentals of programming with C# and learn to develop efficient, reusable, elegant code through the object-oriented programming (OOP) methodology. Take your skills out of the 20th century and into this one with Dan Clark¡¯s accessible, quick-paced guide to C# and object-oriented programming, completely updated for .NET 4.0 and C# 4.0. As you develop techniques and best practices for coding in C#, one of the world¡¯s most popular contemporary languages, you¡¯ll experience modeling a ¡°real world¡± application through a case study, allow
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