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¡¾Ô¤¶©¡¿Simple and Efficient Programming with C# 9781484287361 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484287361 Author ×÷Õß Vaskaran Sarcar Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 287Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2022-12-12 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Apply skills and approaches to your programming to build a real-world application in C# 11 using the latest editions of Visual Studio, C#, and Microsoft .NET. This revised edition is updated with C#11 and places more emphasis on the newly introduced top-level statements. Additionally, you will find useful techniques and an explanation of the differences between writing code in two different styles. It also covers the new templates introduced in .NET 6, along with usage of .NET 7 in Windows 10 to write code and generate output. Each chapter opens with an introduction and original application written in C# 11 so that you can jump right into coding. From there, y
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º£ÍâÖ±¶©Modern C++ for Absolute Beginners: A Friendly Introducti
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Dmitrovic, Slobodan /2023-03-23 /Apress
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Ô¤¶© Computer Programming The Doctrine 2.0: Full Breakdown of ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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2019-10-04 /Emmanuel Ossai
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C++±ØÖª±Ø»á C++ Common Knowledge Essential Intermediate Programm
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Dewhurst, Stephen C. /2005-03-10 /Addison-Wesley Professional
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¡¾3-6ÖÜ´ï¡¿C# 2012 Joes 2 Pros: Common Object Oriented Programmi ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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2013-05-01 /Joes 2 Pros International LLC
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º£ÍâÖ±¶©Practical C++ Design: From Programming to Architecture ʵ
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Singer, Adam B. /2021-12-10 /Apress
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Ô¤¶© The C++ Project: A companion for learning the C++ program ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Tewfiq, Marcos /2021-05-20 /Beelectronic
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Buhr, Peter A. /2015-11-27 /Springer
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3-6ÖÜ´ï Learning C++ by Creating Games with UE4: Learn C++ pro ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Sherif,William /2015-02-27 /Packt Publishing
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µ¥Æ¬»úÔÀíÓëÓ¦ÓÃÉè¼Æ:C51±à³Ì+Proteus·ÂÕæ:C51 programming+proteus simulatio
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Stefan Bjornander /2016-09-12 /Packt Publishing
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º£ÍâÖ±¶©Getting Started with Advanced C#: Upgrade Your Programmi
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Sarcar, Vaskaran /2020-07-28 /Apress
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Ô¤¶© Revel for Introduction to C++ Programming and Data Struct ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Liang, Y. Daniel /2018-01-09 /Pearson
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º£ÍâÖ±¶©Essential Visual C 6.0 Fast: An Introduction to Windows
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Chivers, Ian /1999-12-21 /Springer
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º£ÍâÖ±¶©Learning C# by Programming Games ͨ¹ý±à³ÌÓÎϷѧϰc#
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van Toll, Wouter /2020-12-11 /Springer-Verlag Berlin and Heidelberg GmbH & ...
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¡¾3-6ÖÜ´ï¡¿¸ß±»ÒýIntroduction to Game Programming: Using C# and Uni ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Noorcon Inc. /2016-01-08 /Noorcon Inc.
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Ô¤¶© The C++ Project: A companion for learning the C++ program ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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º£ÍâÖ±¶©Understanding Control Flow: Concurrent Programming Using
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Buhr, Peter A. /2018-06-13 /Springer
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¡¾3-6ÖÜ´ï¡¿¸ß±»ÒýUnderstanding Control Flow: Concurrent Programming ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Buhr, Peter A. /2018-06-14 /Springer
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Ô¤¶© The C++ Project: A companion for learning the C++ program ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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2020-05-31 /Beelectronic
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Ô¤¶© 100 questions and answers for object-oriented programming ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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2018-06-07 /Grin Verlag
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´ÓÎÊÌâµ½³ÌÐò:C/C++³ÌÐòÉè¼Æ»ù´¡:fundamental of C/C++ programming ôÃ×ÚÑ࣬Àî°²°î±à
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º£ÍâÖ±¶©Beginning C Through Game Programming ͨ¹ýÓÎÏ·±à³Ì¿ªÊ¼C
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Dawson, Michael /2014-06-23 /Cengage Learning
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º£ÍâÖ±¶©Learning C# by Programming Games ͨ¹ýÓÎÏ·±à³Ìѧϰc#
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Van Toll, Wouter /2019-12-03 /Springer
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¡¾Ô¤¶©¡¿Beginning C++ Game Programming 9781838648572 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781838648572 Author ×÷Õß Horton Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 746Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 1.4 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2770g Language ÓïÖÖ Ó¢Óï
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Horton /Packt Publishing
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¡¾3-6ÖÜ´ï¡¿Learning C# by Programming Games (2019) [ISBN:9783662 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Van Toll, Wouter ; Egges, Arjan ; Fokker /2020-12-12 /Springer
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º£ÍâÖ±¶©Introduction to Game Programming: Using C# and Unity 3D
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Karamian, Vahe /2016-01-08 /Noorcon Inc.
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Arjan Egges;Jeroen D. Fokker;Mark H. Ove /2013-06-18 /Springer Berlin Heidelberg
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¡¾3-6ÖÜ´ï¡¿Symbian OS Explained: Effective C++ Programming for S ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Stichbury, Jo /2005-01-04 /Wiley
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¡¾3-6ÖÜ´ï¡¿Lecture Notes in C/C++ Programming Language [ISBN:978 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Saxena, Lalit /2013-10-23 /LAP Lambert Academic Publishing
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¡¾3-6ÖÜ´ï¡¿Fundamental Concepts of C++ Programming [ISBN:9786205 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Thakur,G. S. /2023-05-15 /Scholars' Press
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Egges, Arjan /2013-06-17 /Springer
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º£ÍâÖ±¶©Programming: Principles and Practice Using C++ Programmi
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Stroustrup, Bjarne /2024-04-21 /Addison-Wesley Professional
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º£ÍâÖ±¶©Understanding Control Flow: Concurrent Programming Using
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Buhr, Peter A. /2015-11-26 /Springer
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3-6ÖÜ´ï Microsoft Visual C# 2012ÈëÃÅ Beginning Visual C# 2012 Pr ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6ÖÜ×óÓÒµ½¹úÄÚ
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Karli Watson /2012-12-07 /Wiley
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¡¾Ô¤¶©¡¿Practical C++ Financial Programming 9781430267157 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Oliveira /2015-03-15 /Apress
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McLaughlin, Michael /2014-02-13 /McGraw-Hill Companies
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¡¾3-6ÖÜ´ï¡¿Qt 6 C++ GUI Programming Cookbook [ISBN:9781805122630 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Լ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Mr. Lee Zhi Eng /2024-04-12 /Packt Publishing
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watson /2012-12-17 /Wrox Press
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Ô¤¶© ¸ß±»ÒýIntroduction to Windows and Graphics Programming with ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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Elaf A.Saeed /2020-06-01 /LAP LAMBERT Academic Publishing
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Anggoro, Wisnu /2017-08-09 /Packt Publishing
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Ô¤¶© ¸ß±»ÒýIntroduction to Windows and Graphics Programming with ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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2005-08-30 /World Scientific Publishing Company
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Ô¤¶© ¸ß±»ÒýIntroduction to Windows and Graphics Programming with ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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2005-08-30 /World Scientific Publishing Company
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Praseed Pai | Peter Abraham /2018-06-29 /Packt Publishing
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Ô¤¶© Practical C++ STL Programming: Real-World Applications wi ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Mitchell, R. J. /1993-11-11 /palgrave
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Ô¤¶© Beginning C++ Game Programming - Third Edition: Learn C++ ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾3-6ÖÜ´ï¡¿Practical C++ Backend Programming: Crafting Databases ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Barbara,Justin /2023-07-30 /Gitforgits
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¡¾Ô¤¶©¡¿The Fundamentals of C/C++ Game Programming 9781498788748 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498788748 Author ×÷Õß Brian Beuken Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 496Ò³ Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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Brian Beuken /2018-03-28 /ÔÝÎÞ³ö°æÉçÐÅÏ¢
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¡¾3-6ÖÜ´ï¡¿Oracle Database 12c Pl/SQL Programming [ISBN:97800718 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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McLaughlin, Michael /2014-02-14 /McGraw-Hill Education
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¡¾3-6ÖÜ´ï¡¿Boost.Asio C++ Network Programming Cookbook [ISBN:978 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Լ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Dmytro Radchuk /2016-01-25 /Packt Publishing
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Alan Thorn /1988-08-08 /Wordware PublishingInc.
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¡¾3-6ÖÜ´ï¡¿Objective-C and IOS Programming: A Simplified Approac ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Khan, Arshia /2014-01-28 /Cengage Learning
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¡¾Ô¤¶©¡¿The Fundamentals of C/C++ Game Programming 9780815355274 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9780815355274 Author ×÷Õß Brian Beuken Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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Brian Beuken /2018-03-28 /ÔÝÎÞ³ö°æÉçÐÅÏ¢
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John Horton /2016-10-07 /Packt Publishing