
¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Hands-On Embedded Programming with C++17
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¡¾Ô¤¶©¡¿Hands-On Network Programming with C 9781789349863 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789349863 Author ×÷Õß Lewis Van Winkle Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 478Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2019-05-03 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 0.9 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 1790g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é If you¡¯re a developer or a system administrator who wants to enter the world of network programming, this book is for you. Basic knowledge of C programming is assumed.
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º£ÍâÖ±¶©Hands-On GUI Programming with C++ and Qt5: Build stunnin
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Ô¤¶© A Gamer¡¯s Introduction to Programming in C#: Welcome Brav ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿C# Network Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Ô¤¶© C++ Programming Fundamentals C++ ±à³Ì»ù´¡: 9781683929765 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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º£ÍâÖ±¶©Introduction to Programming with C++, Internatio... c++±à
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Ô¤¶© Hands-On Parallel Programming with C# 8 and .NET Core 3 c ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Hands-On Functional Programming with C++ 9781789807332 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789807332 Author ×÷Õß Alexandru Bolboaca Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 358Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2019-06-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book is for C++ developers who want to learn functional programming but have little to no knowledge of the paradigm. Although no prior knowledge of functional programming is necessary, basic C++ programming experience will help you understand key concepts covered in the book.
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¡¾Ô¤¶©¡¿Multi-Paradigm Programming Using C++ ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Ô¤¶© Problem Solving And Programming With C: 9786207486595 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤ÊÛ °´ÐèÓ¡Ë¢Learn Matlab Through C Programming ±±¾©·¢»õ£¬¸¶¿îºó10ÌìÄÚ·¢»õ
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¡¾Ô¤¶©¡¿Hands-On GUI Programming with C++ and Qt5 9781788397827 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781788397827 Author ×÷Õß Lee Zhi Eng Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 404Ò³ Publication Date ³ö°æÈÕÆÚ 2018-04-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book will appeal to developers and programmers who would like to build GUI-based applications. Basic knowledge of C++ is necessary and the basics of Qt would be helpful.
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Ô¤¶© Parallel Programming with C# and .NET: Fundamentals of Co ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Functional Programming with C#: Unlock coding brilliance ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Cryengine Game Programming with C++, C#, and Lua ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Computer Fundamentals and C Programming
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138428102 Author ×÷Õß Buono Format °æ±¾ ¾«×° Pages Number Ò³Êý 532Ò³ Publisher ³ö°æÉç A K PETERS Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9.40 x 7.50 x 1.30 Shipping Weight ÉÌÆ·ÖØÁ¿ 2.35 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ
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º£ÍâÖ±¶©Learning Modern C++ for Finance: Foundations for Quantit
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º£ÍâÖ±¶©Beginning C++ Programming: Modern C++ at your fingertips
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783642448294 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783642448294 Author ×÷Õß Arjan Egges Utrecht University Dept. of Information Utrech Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 443Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2015-07-14 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 6.1 x 0.9 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 712g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games ¨C and without requiring any previous programming experience.Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, gam
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º£ÍâÖ±¶©Beginning C++ Game Programming: Learn C++ from scratch a
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º£ÍâÖ±¶©Mastering C++ Programming: Modern C++ 17 at your fingert
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¡¾Ô¤¶©¡¿Introduction to Game Programming: Using C# and Unity 3D ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783662592519 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783662592519 Author ×÷Õß Wouter van Toll Format °æ±¾ ¾«×° Pages Number Ò³Êý 490Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2019-09-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games ¨C and without requiring any previous programming experience.Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games s
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¡¾Ô¤¶©¡¿C++ Scientific Programming:Computational Recipes At ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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º£ÍâÖ±¶©Elementary Synchronous Programming: In C++ and Java Via
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Qt5 C++ GUI Programming Cookbook, Second
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿C ++ Windows Programming
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