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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781788397827 Author ×÷Õß Lee Zhi Eng Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 404Ò³ Publication Date ³ö°æÈÕÆÚ 2018-04-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book will appeal to developers and programmers who would like to build GUI-based applications. Basic knowledge of C++ is necessary and the basics of Qt would be helpful.
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789349863 Author ×÷Õß Lewis Van Winkle Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 478Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2019-05-03 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 0.9 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 1790g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é If you¡¯re a developer or a system administrator who wants to enter the world of network programming, this book is for you. Basic knowledge of C programming is assumed.
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138428102 Author ×÷Õß Buono Format °æ±¾ ¾«×° Pages Number Ò³Êý 532Ò³ Publisher ³ö°æÉç A K PETERS Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9.40 x 7.50 x 1.30 Shipping Weight ÉÌÆ·ÖØÁ¿ 2.35 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783642448294 Author ×÷Õß Arjan Egges Utrecht University Dept. of Information Utrech Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 443Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2015-07-14 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 6.1 x 0.9 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 712g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games ¨C and without requiring any previous programming experience.Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, gam
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783662592519 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783662592519 Author ×÷Õß Wouter van Toll Format °æ±¾ ¾«×° Pages Number Ò³Êý 490Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2019-09-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games ¨C and without requiring any previous programming experience.Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games s
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