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Product Details 基本信息 ISBN-13 书号 9781680454987 Author 作者 Donat, Wolfram(作者) Format 版本 平装-胶订 Pages Number 页数 52页 Publisher 出版社 Maker Media, Inc Publication Date 出版日期 1800-01-01 Product Dimensions 商品尺寸 8.5 x 5.5 x 0.1 cm Shipping Weight 商品重量 160g Language 语种 英语
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Product Details 基本信息 ISBN-13 书号 9781484256558 Author 作者 Hardman Format 版本 平装-胶订 Pages Number 页数 577页 Publisher 出版社 Apress Publication Date 出版日期 2020-06-14 Language 语种 英语 Book Contents 内容简介 Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you’ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You’ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
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Product Details 基本信息 ISBN-13 书号 9781803243672 Author 作者 Ashcraft Format 版本 平装-胶订 Pages Number 页数 320页 Publisher 出版社 Packt Publishing Publication Date 出版日期 2022-08-30 Product Dimensions 商品尺寸 9.25 x 7.50 x 0.67 Shipping Weight 商品重量 1.22 Language 语种 其它(含多语) Book Contents 内容简介 .NET has included managed threading capabilities since the beginning, but early techniques had inherent risks: memory leaks, thread synchronization issues, and deadlocks. This book will help you avoid those pitfalls and leverage the modern constructs available in .NET 6 and C# 10, while providing recommendations on patterns and best practices for parallelism and concurrency. Parallel, concurrent, and asynchronous programming are part of every .NET application today, and it becomes imperative for modern developers to understand how to effectively use these techniques
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Product Details 基本信息 ISBN-13 书号 9780821827109 Author 作者 Eugene C. Freuder Format 版本 精装 Pages Number 页数 175页 Publisher 出版社 American Mathematical Society (AMS) Publication Date 出版日期 2001-02-27 Language 语种 英语 Book Contents 内容简介 Constraint programming has become an important general approach for solving hard combinatorial problems that occur in a number of application domains, such as scheduling and configuration. This volume contains selected papers from the workshop on Constraint Programming and Large Scale Discrete Optimization held at DIMACS. It gives a sense of state-of-the-art research in this field, touching on many of the important issues that are emerging and giving an idea of the major current trends. Topics include new strategies for local search, multithreaded constraint programming, specialized constraints that enhance consistency processing, fuzzy represe
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3-6周达 Generalized Nash Equilibrium Problems, Bilevel Program 【全球购】进口原版图书,约3-6周到达国内后发出
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【预订】Introduction to Programming and Problem-Solving Using Sc 国外库房发货,通常付款后3-5周到货!
Product Details 基本信息 ISBN-13 书号 9781498730952 Author 作者 Lewis Mark C. Format 版本 平装-胶订 Pages Number 页数 590页 Publisher 出版社 Chapman and Hall/CRC Publication Date 出版日期 2016-08-24 Product Dimensions 商品尺寸 9.9 x 7 x 1.2 cm Shipping Weight 商品重量 2350g Language 语种 英语 Book Contents 内容简介 Mark Lewis’ Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Scala continues to gain significance among professional developers, and a new edition of this popular textbook is needed to update the book from Scala 2.9 to Scala 2.12. The second edition will be divided into two textbooks. The first volume is designed for CS1 courses and will focus on programming and problem-solving using Scala. The book will be significantly updated throughout to bring the code up-to-date for Scala 2.11 and 2.12.
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Types and Programming Languages 类型和程序设计语言 Benjamin C Pierce
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Product Details 基本信息 ISBN-13 书号 9781138460836 Author 作者 Mark C. Lewis Format 版本 精装 Publication Date 出版日期 2017-07-27 Language 语种 英语 Book Contents 内容简介 Andrew Rapo and Alex Michael explain all the important programming concepts from a designer’s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
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