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Stefan Bjornander /2016-09-12 /Packt Publishing
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Ô¤¶© The C++ Project: A companion for learning the C++ program ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Revel for Introduction to C++ Programming and Data Struct ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Liang, Y. Daniel /2018-01-09 /Pearson
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van Toll, Wouter /2020-12-11 /Springer-Verlag Berlin and Heidelberg GmbH & ...
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¡¾3-6ÖÜ´ï¡¿¸ß±»ÒýUnderstanding Control Flow: Concurrent Programming ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Buhr, Peter A. /2018-06-14 /Springer
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Buhr, Peter A. /2015-11-27 /Springer
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Buhr, Peter A. /2018-06-13 /Springer
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Dmytro Radchuk /2016-01-26 /Packt Publishing
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¡¾3-6ÖÜ´ï¡¿¸ß±»ÒýIntroduction to Game Programming: Using C# and Uni ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Noorcon Inc. /2016-01-08 /Noorcon Inc.
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¡¾3-6ÖÜ´ï¡¿Fundamental Concepts of C++ Programming [ISBN:9786205 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Thakur,G. S. /2023-05-15 /Scholars' Press
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Ô¤¶© 100 questions and answers for object-oriented programming ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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2018-06-07 /Grin Verlag
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Van Toll, Wouter /2019-12-03 /Springer
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Chivers, Ian /1999-12-21 /Springer
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Stroustrup, Bjarne /2024-04-21 /Addison-Wesley Professional
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Ô¤¶© The C++ Project: A companion for learning the C++ program ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Kernighan, Brian,Ritchie, Dennis /1988-04-01 /Pearson Education (US)
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¡¾Ô¤¶©¡¿Beginning C++ Game Programming 9781838648572 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Horton /Packt Publishing
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º£ÍâÖ±¶©Understanding Control Flow: Concurrent Programming Using
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Buhr, Peter A. /2015-11-26 /Springer
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º£ÍâÖ±¶©Getting Started with Advanced C#: Upgrade Your Programmi
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Sarcar, Vaskaran /2020-07-28 /Apress
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¡¾3-6ÖÜ´ï¡¿Learning C# by Programming Games (2019) [ISBN:9783662 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Van Toll, Wouter ; Egges, Arjan ; Fokker /2020-12-12 /Springer
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Arjan Egges;Jeroen D. Fokker;Mark H. Ove /2013-06-18 /Springer Berlin Heidelberg
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º£ÍâÖ±¶©Introduction to Game Programming: Using C# and Unity 3D
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Karamian, Vahe /2016-01-08 /Noorcon Inc.
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Stichbury, Jo /2005-01-04 /Wiley
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Egges, Arjan /2013-06-17 /Springer
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Saxena, Lalit /2013-10-23 /LAP Lambert Academic Publishing
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Dewhurst, Stephen C. /2005-03-10 /Addison-Wesley Professional
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Fairhead, Harry /2021-04-27 /I/O Press
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Oliveira /2015-03-15 /Apress
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McLaughlin, Michael /2014-02-13 /McGraw-Hill Companies
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Koenig, Andrew /1988-08-08 /Addison-WesleyProfessional
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Dawson, Michael /2014-06-23 /Cengage Learning
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Barbara,Justin /2023-07-30 /Gitforgits
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¡¾Ô¤¶©¡¿The Fundamentals of C/C++ Game Programming 9781498788748 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498788748 Author ×÷Õß Brian Beuken Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 496Ò³ Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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Brian Beuken /2018-03-28 /ÔÝÎÞ³ö°æÉçÐÅÏ¢
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Dmytro Radchuk /2016-01-25 /Packt Publishing
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McLaughlin, Michael /2014-02-14 /McGraw-Hill Education
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Brian Beuken /2018-03-28 /ÔÝÎÞ³ö°æÉçÐÅÏ¢