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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484287361 Author ×÷Õß Vaskaran Sarcar Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 287Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2022-12-12 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Apply skills and approaches to your programming to build a real-world application in C# 11 using the latest editions of Visual Studio, C#, and Microsoft .NET. This revised edition is updated with C#11 and places more emphasis on the newly introduced top-level statements. Additionally, you will find useful techniques and an explanation of the differences between writing code in two different styles. It also covers the new templates introduced in .NET 6, along with usage of .NET 7 in Windows 10 to write code and generate output. Each chapter opens with an introduction and original application written in C# 11 so that you can jump right into coding. From there, y
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Practical Database Programming with Visual C#.Net ±±¾©·¢»õ£¬¸¶¿îºó10ÌìÄÚ·¢»õ
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º£ÍâÖ±¶©Functional Programming Patterns in Scala and Clojure: Wr
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¡¾Ô¤¶©¡¿Ladder Logic Programming Fundamentals: Learn Ladder Logi ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781393743897 Author ×÷Õß Wright Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 110Ò³ Publisher ³ö°æÉç A.J. Wright Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9 x 5.9 x 0.2 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 350g Language ÓïÖÖ Ó¢Óï
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Ô¤¶© The C++ Project: A companion for learning the C++ program ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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º£ÍâÖ±¶©Understanding Control Flow: Concurrent Programming Using
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Ô¤¶© 100 questions and answers for object-oriented programming ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Boost.Asio C++ Network Programming Cookbo
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º£ÍâÖ±¶©Learning C# by Programming Games ͨ¹ýÓÎÏ·±à³Ìѧϰc#
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¡¾Ô¤¶©¡¿Beginning C++ Game Programming 9781838648572 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781838648572 Author ×÷Õß Horton Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 746Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 1.4 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2770g Language ÓïÖÖ Ó¢Óï
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Ô¤¶© The C++ Project: A companion for learning the C++ program ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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º£ÍâÖ±¶©Introduction to Game Programming: Using C# and Unity 3D
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º£ÍâÖ±¶©Learning C# by Programming Games ͨ¹ý±à³ÌÓÎϷѧϰc#
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º£ÍâÖ±¶©Beginning C Through Game Programming ͨ¹ýÓÎÏ·±à³Ì¿ªÊ¼C
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º£ÍâÖ±¶©Getting Started with Advanced C#: Upgrade Your Programmi
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º£ÍâÖ±¶©Essential Visual C 6.0 Fast: An Introduction to Windows
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º£ÍâÖ±¶©Learning C# by Programming Games ͨ¹ý±à³ÌÓÎϷѧϰC
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º£ÍâÖ±¶©Understanding Control Flow: Concurrent Programming Using
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º£ÍâÖ±¶©Programming: Principles and Practice Using C++ Programmi
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º£ÍâÖ±¶©Oracle Database 12c Pl/SQL Programming OracleÊý¾Ý¿â12c pl/s
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C++±ØÖª±Ø»á C++ Common Knowledge Essential Intermediate Programm
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¡¾Ô¤¶©¡¿Practical C++ Financial Programming 9781430267157 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Opencl Parallel Programming Development C
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º£ÍâÖ±¶©Introduction To Windows And Graphics Programming... ÓÃVis
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º£ÍâÖ±¶©Computer Science: A Structured Programming Approach in C
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Ô¤¶© Practical C++ STL Programming: Real-World Applications wi ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Hands-On MQTT Programming with Python 9781789138542 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789138542 Author ×÷Õß Gaston C. Hillar Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 228Ò³ Publication Date ³ö°æÈÕÆÚ 2018-05-22 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book is for developers who want to learn about the MQTT protocol for their IoT projects. Prior knowledge of working with IoT and Python will be helpful.
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¡¾Ô¤¶©¡¿Foundations of object-oriented programming using ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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º£ÍâÖ±¶©Programming Windows Store Apps with C#: Master Winrt, Xa
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¡¾Ô¤¶©¡¿The Fundamentals of C/C++ Game Programming 9780815355274 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9780815355274 Author ×÷Õß Brian Beuken Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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Ô¤¶© Beginning C++ Game Programming - Third Edition: Learn C++ ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿The Fundamentals of C/C++ Game Programming 9781498788748 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498788748 Author ×÷Õß Brian Beuken Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 496Ò³ Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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