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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Beginning C++ Game Programming
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John Horton /2016-07-10 /Packt Publishing
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McLaughlin, Michael /2014-02-14 /McGraw-Hill Education
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¡¾Ô¤¶©¡¿The Fundamentals of C/C++ Game Programming 9781498788748 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498788748 Author ×÷Õß Brian Beuken Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 496Ò³ Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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3-6ÖÜ´ï Beginning C++ Game Programming - Second Edition: Learn ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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¡¾Ô¤¶©¡¿The Fundamentals of C/C++ Game Programming 9780815355274 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9780815355274 Author ×÷Õß Brian Beuken Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2018-03-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Aimed to give novice coders an understanding of the methods and techniques used in professional games development. It is also designed to help develop and strengthen basic C/C++ skills, help to develop familiarity with hardware and allow the reader to increase their confidence as game programmers by walking them through increasingly difficult game concepts but, maintaining the understanding that despite the increased complexity, the core concepts remain consistent with the advancement of the technology and that the technology only enhances the gaming experience. Demonstrates underlying principles of game coding in practical step by step ways to increase exposure to concepts in game coding.
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Ô¤¶© Getting Started with C++ Audio Programming for Game Devel ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Feldt, Kenneth C. /2007-04-01 /O'Reilly Media
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Oliveira, Carlos /2015-02-18 /Apress
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¡¾3-6ÖÜ´ï¡¿Absolute C++ Plus Mylab Programming with Pearson Etex ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Koenig, Andrew /2000-08-14 /Addison-Wesley Professional
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º£ÍâÖ±¶©Programming .Net Security: Writing Secure Applications U
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Stephen Oualline /2022-06-21 /No Starch Press
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Conrod, Philip /2019-07-31 /Kidware Software
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Clark, Dan /1988-08-08 /Apress
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Dale, Nell /2016-01-30 /Jones & Bartlett Publishers
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Michael Dunsky /2025-03-28 /Packt Publishing
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Di Jasio, Lucio /2011-12-28 /Newnes
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Barbuddhe, Vishwajit, Zanjat, Shraddha N /2020-03-17 /LAP Lambert Academic Publishing
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Reid, Fiach /2004-05-27 /Digital Press
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Szauer, Gabor /2020-06-12 /Packt Publishing