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Product Details 基本信息 ISBN-13 书号 9781108700023 Author 作者 David C. Vella Format 版本 平装-胶订 Pages Number 页数 450页 Publisher 出版社 Cambridge University Press Publication Date 出版日期 2021-11-03 Product Dimensions 商品尺寸 9.61 x 6.69 x 1.09 Shipping Weight 商品重量 1.88 Language 语种 其它(含多语) Book Contents 内容简介 Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
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3-6周达 Generative Programming and Component Engineering: 4th 【全球购】进口原版图书,一般3-6周左右到国内后发出
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Product Details 基本信息 ISBN-13 书号 9780821827109 Author 作者 Eugene C. Freuder Format 版本 精装 Pages Number 页数 175页 Publisher 出版社 American Mathematical Society (AMS) Publication Date 出版日期 2001-02-27 Language 语种 英语 Book Contents 内容简介 Constraint programming has become an important general approach for solving hard combinatorial problems that occur in a number of application domains, such as scheduling and configuration. This volume contains selected papers from the workshop on Constraint Programming and Large Scale Discrete Optimization held at DIMACS. It gives a sense of state-of-the-art research in this field, touching on many of the important issues that are emerging and giving an idea of the major current trends. Topics include new strategies for local search, multithreaded constraint programming, specialized constraints that enhance consistency processing, fuzzy represe
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【预订】Game Programming with Unity and C# 9781484256558 美国库房发货,通常付款后3-5周到货!
Product Details 基本信息 ISBN-13 书号 9781484256558 Author 作者 Hardman Format 版本 平装-胶订 Pages Number 页数 577页 Publisher 出版社 Apress Publication Date 出版日期 2020-06-14 Language 语种 英语 Book Contents 内容简介 Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you’ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You’ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
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Product Details 基本信息 ISBN-13 书号 9781138460836 Author 作者 Mark C. Lewis Format 版本 精装 Publication Date 出版日期 2017-07-27 Language 语种 英语 Book Contents 内容简介 Andrew Rapo and Alex Michael explain all the important programming concepts from a designer’s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
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Product Details 基本信息 ISBN-13 书号 9781984501530 Format 版本 精装 Publisher 出版社 Xlibris Au Publication Date 出版日期 2018-08-28 Language 语种 英语
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