
¡¾Ô¤¶©¡¿Beginning C# Object-Oriented Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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º£ÍâÖ±¶©CNC Programming Êý¿Ø±à³Ì
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¡¾Ô¤¶©¡¿Modern C++ Design: Generic Programming and Design ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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º£ÍâÖ±¶©Computer Graphics Programming in OpenGL with C++ »ùÓÚOpenG
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Ô¤¶© A Day in Code: An illustrated story written in the C prog ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Hands-On MQTT Programming with Python 9781789138542 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789138542 Author ×÷Õß Gaston C. Hillar Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 228Ò³ Publication Date ³ö°æÈÕÆÚ 2018-05-22 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book is for developers who want to learn about the MQTT protocol for their IoT projects. Prior knowledge of working with IoT and Python will be helpful.
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º£ÍâÖ±¶©Fuzzy Mathematical Programming and Fuzzy Matrix Games Ä£ºý
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º£ÍâÖ±¶©Learn Visual C# 2019 Edition: A Step-By-Step Programming
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º£ÍâÖ±¶©Pro Cryptography and Cryptanalysis with C++23: Creating
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º£ÍâÖ±¶©Agile Software Development with C#, Scrum, eXtreme Progr
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¡¾Ô¤¶©¡¿Theory and Programming of Computable General Equilibrium ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9789811238970 Author ×÷Õß Chang Format °æ±¾ ¾«×° Pages Number Ò³Êý 444 ppÒ³ Publisher ³ö°æÉç World Scientific Publishing Publication Date ³ö°æÈÕÆÚ 2021-10-28 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é This book adopts a typical textbook approach and format for CGE beginners to learn and master the subject. It explains the economics theory behind the CGE models. The learning proceeds step by step from basic economic theories to advanced topics, from simple to more comprehensive CGE structures along with the corresponding computer programs. Each chapter reviews relevant economic theories; illustrates new material with examples, diagrams and exercises; and provides the mathematical models along with the GAMS computer programing codes. At the end of a chapter, exercises are assigned for practice and enhancing understanding.
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Ô¤¶© Agile Software Development with C#, Scrum, eXtreme Progra ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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°´ÐèÓ¡Ë¢Hands-On C++ Game Animation Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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º£ÍâÖ±¶©Linear and Integer Programming Made Easy ¼ò»¯ÏßÐÔºÍÕûÊý¹æ»®
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º£ÍâÖ±¶©Agile Software Development with C#, Scrum, Extreme Progr
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º£ÍâÖ±¶©Parallel C++: Efficient and Scalable High-Performance Pa
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Ô¤¶©Beginning C++ Through Game Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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¡¾Ô¤¶©¡¿Learn Visual C# 2019 Edition: A Step-By-Step Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781951077068 Author ×÷Õß Conrod Philip Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 892Ò³ Publisher ³ö°æÉç Kidware Software Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 11 x 8.5 x 1.7 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 4460g Language ÓïÖÖ Ó¢Óï
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º£ÍâÖ±¶©Practical C# and WPF for Financial Markets: Advanced C#,
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º£ÍâÖ±¶©Fuzzy Mathematical Programming and Fuzzy Matrix Games Ä£ºý
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°´ÐèӡˢͼÊéImproving your C# Skills:Solve modern challenges with Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó3-4ÖÜ×óÓÒ·¢»õ£¡
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º£ÍâÖ±¶©Objective-C for Absolute Beginners: Iphone, iPad and Mac
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¡¾Ô¤¶©¡¿Learn Professional Programming in .Net Using C#, Visual ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781984501530 Format °æ±¾ ¾«×° Publisher ³ö°æÉç Xlibris Au Publication Date ³ö°æÈÕÆÚ 2018-08-28 Language ÓïÖÖ Ó¢Óï
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º£ÍâÖ±¶©Beginning Game AI with Unity: Programming Artificial Int
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Ô¤¶© Computational Thinking and Social Science: Combining Prog ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming - CP 2
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º£ÍâÖ±¶©Practical UML Statecharts in C/C++: Event-Driven Program
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Programming and Application of a DSP to C
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp'9
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Ô¤¶© Python Programming: A Step-by-Step Guide to Learning the ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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º£ÍâÖ±¶©A Practical Theory of Programming ʵÓóÌÐòÉè¼ÆÀíÂÛ
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º£ÍâÖ±¶©Theories of Programming Languages ³ÌÐòÉè¼ÆÓïÑÔÀíÂÛ
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°´ÐèÓ¡Ë¢Learning Object-Oriented Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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¡¾Ô¤¶©¡¿Introduction to the Art of Programming Using Scala 97811 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138460836 Author ×÷Õß Mark C. Lewis Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Andrew Rapo and Alex Michael explain all the important programming concepts from a designer¡¯s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
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¡¾Ô¤¶©¡¿Constraint Programming and Large Scale Discrete Optimiza ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9780821827109 Author ×÷Õß Eugene C. Freuder Format °æ±¾ ¾«×° Pages Number Ò³Êý 175Ò³ Publisher ³ö°æÉç American Mathematical Society (AMS) Publication Date ³ö°æÈÕÆÚ 2001-02-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Constraint programming has become an important general approach for solving hard combinatorial problems that occur in a number of application domains, such as scheduling and configuration. This volume contains selected papers from the workshop on Constraint Programming and Large Scale Discrete Optimization held at DIMACS. It gives a sense of state-of-the-art research in this field, touching on many of the important issues that are emerging and giving an idea of the major current trends. Topics include new strategies for local search, multithreaded constraint programming, specialized constraints that enhance consistency processing, fuzzy represe
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Types and Programming Languages ÀàÐͺͳÌÐòÉè¼ÆÓïÑÔ Benjamin C Pierce
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