
¡¾Ô¤¶©¡¿Modern C++ Design: Generic Programming and Design ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Beginning C# Object-Oriented Programming 9781430235309 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781430235309 Author ×÷Õß Clark Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 378Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2011-06-01 Shipping Weight ÉÌÆ·ÖØÁ¿ 716g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Beginning C# Object-Oriented Programming brings you into the modern world of development as you master the fundamentals of programming with C# and learn to develop efficient, reusable, elegant code through the object-oriented programming (OOP) methodology. Take your skills out of the 20th century and into this one with Dan Clark¡¯s accessible, quick-paced guide to C# and object-oriented programming, completely updated for .NET 4.0 and C# 4.0. As you develop techniques and best practices for coding in C#, one of the world¡¯s most popular contemporary languages, you¡¯ll experience modeling a ¡°real world¡± application through a case study, allow
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Ô¤¶© Computer Graphics Programming in OpenGL with C++: 9781683 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Beginning C# Object-Oriented Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Ô¤¶© A Day in Code: An illustrated story written in the C prog ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Hands-On MQTT Programming with Python 9781789138542 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789138542 Author ×÷Õß Gaston C. Hillar Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 228Ò³ Publication Date ³ö°æÈÕÆÚ 2018-05-22 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book is for developers who want to learn about the MQTT protocol for their IoT projects. Prior knowledge of working with IoT and Python will be helpful.
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¡¾Ô¤¶©¡¿Theory and Programming of Computable General Equilibrium ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9789811238970 Author ×÷Õß Chang Format °æ±¾ ¾«×° Pages Number Ò³Êý 444 ppÒ³ Publisher ³ö°æÉç World Scientific Publishing Publication Date ³ö°æÈÕÆÚ 2021-10-28 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é This book adopts a typical textbook approach and format for CGE beginners to learn and master the subject. It explains the economics theory behind the CGE models. The learning proceeds step by step from basic economic theories to advanced topics, from simple to more comprehensive CGE structures along with the corresponding computer programs. Each chapter reviews relevant economic theories; illustrates new material with examples, diagrams and exercises; and provides the mathematical models along with the GAMS computer programing codes. At the end of a chapter, exercises are assigned for practice and enhancing understanding.
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º£ÍâÖ±¶©Pro Cryptography and Cryptanalysis with C++23: Creating
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Ô¤¶© Agile Software Development with C#, Scrum, eXtreme Progra ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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°´ÐèÓ¡Ë¢Hands-On C++ Game Animation Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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º£ÍâÖ±¶©Agile Software Development with C#, Scrum, eXtreme Progr
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º£ÍâÖ±¶©Parallel C++: Efficient and Scalable High-Performance Pa
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Ô¤¶©Beginning C++ Through Game Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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º£ÍâÖ±¶©Agile Software Development with C#, Scrum, Extreme Progr
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º£ÍâÖ±¶©Fuzzy Mathematical Programming and Fuzzy Matrix Games Ä£ºý
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¡¾Ô¤¶©¡¿Learn Visual C# 2019 Edition: A Step-By-Step Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781951077068 Author ×÷Õß Conrod Philip Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 892Ò³ Publisher ³ö°æÉç Kidware Software Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 11 x 8.5 x 1.7 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 4460g Language ÓïÖÖ Ó¢Óï
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º£ÍâÖ±¶©Learn Visual C# 2019 Edition: A Step-By-Step Programming
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°´ÐèӡˢͼÊéImproving your C# Skills:Solve modern challenges with Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó3-4ÖÜ×óÓÒ·¢»õ£¡
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º£ÍâÖ±¶©Linear and Integer Programming Made Easy ¼ò»¯ÏßÐÔºÍÕûÊý¹æ»®
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º£ÍâÖ±¶©Practical C# and WPF for Financial Markets: Advanced C#,
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º£ÍâÖ±¶©Objective-C for Absolute Beginners: Iphone, iPad and Mac
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º£ÍâÖ±¶©Fuzzy Mathematical Programming and Fuzzy Matrix Games Ä£ºý
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¡¾Ô¤¶©¡¿Learn Professional Programming in .Net Using C#, Visual ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781984501530 Format °æ±¾ ¾«×° Publisher ³ö°æÉç Xlibris Au Publication Date ³ö°æÈÕÆÚ 2018-08-28 Language ÓïÖÖ Ó¢Óï
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º£ÍâÖ±¶©Beginning Game AI with Unity: Programming Artificial Int
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¡¾Ô¤¶©¡¿The Denotational De*ion of Programming Languages: An Int ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Introduction to the Art of Programming Using Scala 97814 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781439896662 Author ×÷Õß Mark C. Lewis Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 936Ò³ Publisher ³ö°æÉç Chapman and Hall/CRC Publication Date ³ö°æÈÕÆÚ 2012-11-05 Shipping Weight ÉÌÆ·ÖØÁ¿ 1678g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This text presents many concepts from CS1 and CS2 using a modern, JVM-based language that works well for both programming in the small and programming in the large. It teaches fundamental problem solving and programming in the small, illustrates the benefits of object-oriented design, and presents data structures showing different implementations of key ADTs. It also covers advanced topics such as multithreading and networking. Ancillary resources, including video lectures and more exercises, are accessible from the book¡¯s website.
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¡¾Ô¤¶©¡¿Concurrent Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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º£ÍâÖ±¶©Theories of Programming Languages ³ÌÐòÉè¼ÆÓïÑÔÀíÂÛ
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp 2
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Ô¤¶© Types and Programming Languages Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó3-4ÖÜ×óÓÒ·¢»õ£¡
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¡¾Ô¤¶©¡¿Introduction to the Art of Programming Using Scala 97811 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138460836 Author ×÷Õß Mark C. Lewis Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Andrew Rapo and Alex Michael explain all the important programming concepts from a designer¡¯s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp'9
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¡¾Ô¤¶©¡¿Adaptive Dynamic Programming with Applications in Optima ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783319508139 Author ×÷Õß Wang, Ding Format °æ±¾ ¾«×° Pages Number Ò³Êý 594Ò³ Publisher ³ö°æÉç Springer International Publishing Publication Date ³ö°æÈÕÆÚ 2017-02-15 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book covers the most recent developments in adaptive dynamic programming (ADP). The text begins with a thorough background review of ADP making sure that readers are sufficiently familiar with the fundamentals. In the core of the book, the authors address first discrete- and then continuous-time systems. Coverage of discrete-time systems starts with a more general form of value iteration to demonstrate its convergence, optimality, and stability with complete and thorough theoretical analysis. A more realistic form of value iteration is studied where value function approximations are assumed to have finite errors. Adaptive Dynamic Programming also details another avenue of the AD
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º£ÍâÖ±¶©A Practical Theory of Programming ʵÓóÌÐòÉè¼ÆÀíÂÛ
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