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Ramachandra C G /KS OmniScriptum Publishing
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp 2
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Milano, Michela /2012-08-30 /Springer
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Ô¤¶© Game Programming with Unity and C# Ô¤¶©ÉÌÆ·
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Stroustrup, Bjarne /2014-05-15 /Addison-Wesley Professional
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¡¾3-6ÖÜ´ï¡¿¸ß±»ÒýProgramming Mobile Robots with Aria and Player: A ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Baeten, Jos C. M., Lenstra, Jan Karel, P /2003-06-25 /Springer
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Ô¤¶© Programming for Chemical Engineers Using C, C++, and Matl ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Kapuno, R. /2000-01-01 /Jones & Bartlett Publishers
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¡¾3-6ÖÜ´ï¡¿Linear Programming and Its Applications [ISBN:9783540 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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2007-09-01 /Springer
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¡¾Ô¤¶©¡¿Invitation to Linear Programming and Game Theory 9781108 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
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David C. Vella /2021-11-03 /Cambridge University Press
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¡¾3-6ÖÜ´ï¡¿Programming Languages and Systems [ISBN:9783030644369 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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2013-11-28 /Springer
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Eyes, David /2015-11-04 /Brady Publishing
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3-6ÖÜ´ï Learning Object-Oriented Programming [ISBN:97817852896 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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C. Hillar,Gast¨®n /2015-07-19 /Packt Publishing
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º£ÍâÖ±¶©Introduction To Windows And Graphics Programming... Wind
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Mayne, Roger W /2015-07-23 /World Scientific Publishing Co Pte Ltd
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Ô¤¶© Python Programming: A Step-by-Step Guide to Learning the ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Kenneth Leroy Busbee /2009-09-30 /University Press of Florida
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¡¾3-6ÖÜ´ï¡¿Generative Programming and Component Engineering: 4th ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Gluck, Robert /2005-09-16 /Springer
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º£ÍâÖ±¶©Systems Programming in Unix/Linux Unix/Linuxϵͳ±à³Ì
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Wang, K. C. /2019-01-24 /Springer
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º£ÍâÖ±¶©Introduction to Programming and Problem-Solving Using Sc
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Lewis, Mark C. /2016-08-23 /CRC Press
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Hehner, Eric C. R. /2012-09-02 /Springer
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Zachary, Joseph L. /2014-02-21 /Springer
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º£ÍâÖ±¶©Introduction to the Art of Programming Using Sca... Scal
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Lewis, Mark C. /2017-07-26 /Taylor & Francis Ltd
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º£ÍâÖ±¶©Linux System Programming: Talking Directly to the Kernel
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Love, Robert /2013-06-17 /O'Reilly Media
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3-6ÖÜ´ï Invitation to Linear Programming and Game Theory [ISBN ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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David C. Vella /2021-03-01 /Cambridge University Press
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º£ÍâÖ±¶©Practical UML Statecharts in C/C++: Event-Driven Program
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Samek, Miro /2008-04-30 /CRC Press
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3-6ÖÜ´ï Complete Maya Programming: An Extensive Guide to Mel a ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Gould, David /2002-12-19 /Morgan Kaufmann Publishers
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Gent, Ian P. /2009-09-06 /Springer
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John C. Reynolds /1998-12-10 /Cambridge University Press
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Benjamin C. Pierce /2002-02-01 /The MIT Press
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¡¾3-6ÖÜ´ï¡¿Perinatal Programming of Neurodevelopment [ISBN:97814 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Antonelli, Marta C. /2016-09-10 /Springer
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Ô¤¶© Invitation to Linear Programming and Game Theory Ô¤¶©ÉÌÆ·
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¡¾3-6ÖÜ´ï¡¿A Practical Theory of Programming [ISBN:9781461264446 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Hehner, Eric C. R. /2012-09-03 /Springer
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2010-10-19 /Springer
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Hockney,R W ; Jesshope,C R /2020-07-02 /CRC Press
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Summerfield, Mark /2016-09-17 /Prentice Hall
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138460836 Author ×÷Õß Mark C. Lewis Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Andrew Rapo and Alex Michael explain all the important programming concepts from a designer¡¯s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
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Mark C. Lewis /2017-07-27 /ÔÝÎÞ³ö°æÉçÐÅÏ¢
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Ô¤¶© Mylab Programming with Pearson Etext -- Access Code Card ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Deitel, Paul J. /2016-07-25 /Pearson
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Ciesla, Robert /2021-09-25 /Apress
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T. C. Hu;Andrew B. Kahng /2016-05-13 /Springer International Publishing
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Ô¤¶© Geometric Programming for Design Equation Development and ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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2010-10-21 /Springer
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Zachary, Joseph L. /2014-01-27 /Springer
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Petricek Tomas /2010-01-01 /Manning Publications
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Sora, Marpe /2020-12-28 /LAP Lambert Academic Publishing
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498730952 Author ×÷Õß Lewis Mark C. Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 590Ò³ Publisher ³ö°æÉç Chapman and Hall/CRC Publication Date ³ö°æÈÕÆÚ 2016-08-24 Product Dimensions ÉÌÆ·³ß´ç 9.9 x 7 x 1.2 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2350g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Mark Lewis¡¯ Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Scala continues to gain significance among professional developers, and a new edition of this popular textbook is needed to update the book from Scala 2.9 to Scala 2.12. The second edition will be divided into two textbooks. The first volume is designed for CS1 courses and will focus on programming and problem-solving using Scala. The book will be significantly updated throughout to bring the code up-to-date for Scala 2.11 and 2.12.
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Lewis Mark C. /2016-08-24 /Chapman and Hall/CRC
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