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Pierce, Benjamin C. /2024-07-01 /MIT Press
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Ferris,Michael C;Mangasarian,Olvi L;Wrig /2008-01-01 /Society for Industrial and Applied Mathematic
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Lewis, Mark C /2017-07-27 /CRC Press
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Avinash C. Kak /1988-08-08 /John Wiley SonsInc
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C G, Ramachandra /2020-04-26 /LAP Lambert Academic Publishing
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Lewis, Mark C. /2017-07-26 /Taylor & Francis Ltd
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¡¾Ô¤¶©¡¿Introduction to the Art of Programming Using Scala 97811 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138460836 Author ×÷Õß Mark C. Lewis Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Andrew Rapo and Alex Michael explain all the important programming concepts from a designer¡¯s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
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º£ÍâÖ±¶©Associative Computing: A Programming Paradigm for Massiv
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Potter, Jerry L. /2012-10-21 /Springer
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º£ÍâÖ±¶©Physics by Computer: Programming Physical Problems Using
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Clajus, M. /2014-08-23 /Springer
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º£ÍâÖ±¶©Introduction to Programming and Problem-Solving Using Sc
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Lewis, Mark C. /2016-08-23 /CRC Press
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º£ÍâÖ±¶©Introduction to Scientific Programming: Computational Pr
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Zachary, Joseph L. /2014-02-21 /Springer
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Snow, C. R. /1992-04-01 /Cambridge University Press
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3-6ÖÜ´ï Invitation to Linear Programming and Game Theory [ISBN ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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David C. Vella /2021-03-01 /Cambridge University Press
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¡¾3-6ÖÜ´ï¡¿A Practical Theory of Programming [ISBN:9781461264446 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Hehner, Eric C. R. /2012-09-03 /Springer
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3-6ÖÜ´ï Programming and Problem Solving with C++ [ISBN:9781284 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Dale, Nell, Weems, Chip, Richards, Tim /2022-07-11 /Jones & Bartlett Publishers
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Casey Hardman /2023-12-30 /Apress
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º£ÍâÖ±¶©A Practical Theory of Programming ʵÓóÌÐòÉè¼ÆÀíÂÛ
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Hehner, Eric C. R. /2012-09-02 /Springer
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Types and Programming Languages ÀàÐͺͳÌÐòÉè¼ÆÓïÑÔ Benjamin C Pierce
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Petricek Tomas /2010-01-01 /Manning Publications
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3-6ÖÜ´ï Parallel Programming and Concurrency with C# 10 and .N ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Ashcraft, Alvin /2022-08-31 /Packt Publishing
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3-6ÖÜ´ï Mastering ROS for Robotics Programming: Design, build, ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Popovici, Katalin /2010-03-05 /Springer
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Hehner, Eric C. R. /1993-08-06 /Springer
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Busbee, Kenneth Leroy /2018-01-07 /Samurai Media Limited
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
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Hockney,R W ; Jesshope,C R /2020-07-02 /CRC Press
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Bruno C. d. S. Oliveira /2020-11-27 /Springer International Publishing
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