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¡¾3-6ÖÜ´ï¡¿Generative Programming and Component Engineering: 4th ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Gluck, Robert /2005-09-16 /Springer
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3-6ÖÜ´ï Complete Maya Programming: An Extensive Guide to Mel a ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Gould, David /2002-12-19 /Morgan Kaufmann Publishers
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¡¾3-6ÖÜ´ï¡¿Linear and Integer Programming Made Easy [ISBN:978331 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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T. C. Hu;Andrew B. Kahng /2016-05-13 /Springer International Publishing
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John Low /1988-08-08 /Lulu.com
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¡¾Ô¤¶©¡¿Adaptive Dynamic Programming with Applications in Optima ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783319844978 Author ×÷Õß Derong Liu University of Science and Technology Beijing Be Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 594Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2018-07-13 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é This book covers the most recent developments in adaptive dynamic programming (ADP). The text begins with a thorough background review of ADP making sure that readers are sufficiently familiar with the fundamentals. In the core of the book, the authors address first discrete- and then continuous-time systems. Coverage of discrete-time systems starts with a more general form of value iteration to demonstrate its convergence, optimality, and stability with complete and thorough theoretical analysis. A more realistic form of value iteration is studied where value function approximations are assumed to
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Derong Liu University of Science and... /2018-07-13 /Springer Berlin Heidelberg
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¡¾3-6ÖÜ´ï¡¿Linear Programming and Its Applications [ISBN:9783642 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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2010-10-19 /Springer
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Ô¤¶© Parallel Computers 2: Architecture, Programming and Algor ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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Hockney,R W ; Jesshope,C R /2020-07-02 /CRC Press
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Ô¤¶© Advanced Qt Programming (Paperback): Creating Great Softw ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Summerfield, Mark /2016-09-17 /Prentice Hall
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¡¾3-6ÖÜ´ï¡¿Systems Programming in Unix/Linux [ISBN:9783319924281 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Wang, K. C. /2018-08-13 /Springer
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¡¾3-6ÖÜ´ï¡¿Programming Languages and Systems [ISBN:9783030644369 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Bruno C. d. S. Oliveira /2020-11-27 /Springer International Publishing
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming: 21st
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Pesant, Gilles /2015-09-13 /Springer
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¡¾3-6ÖÜ´ï¡¿Generalized Nash Equilibrium Problems, Bilevel Progra ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Aussel, Didier, Lalitha, C. S. /2018-12-09 /Springer
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3-6ÖÜ´ï Invitation to Linear Programming and Game Theory [ISBN ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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David C. Vella /2021-03-01 /Cambridge University Press
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º£ÍâÖ±¶©Linux System Programming: Talking Directly to the Kernel
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Love, Robert /2013-06-17 /O'Reilly Media
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º£ÍâÖ±¶©Introduction To Windows And Graphics Programming... Wind
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Mayne, Roger W /2015-07-23 /World Scientific Publishing Co Pte Ltd
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¡¾3-6ÖÜ´ï¡¿A Practical Theory of Programming [ISBN:9781461264446 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Hehner, Eric C. R. /2012-09-03 /Springer
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¡¾3-6ÖÜ´ï¡¿Game Programming with Unity and C# [ISBN:978148429719 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Casey Hardman /2023-12-30 /Apress
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Ô¤¶© ¸ß±»ÒýIntroduction to the Art of Programming Using Scala [IS ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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Lewis, Mark C /2017-07-27 /CRC Press
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¡¾3-6ÖÜ´ï¡¿Computer System and Programming fundamentals in C [IS ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Sora, Marpe /2020-12-28 /LAP Lambert Academic Publishing
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¡¾3-6ÖÜ´ï¡¿Real-World Functional Programming: With Examples in F ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Petricek Tomas /2010-01-01 /Manning Publications
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¡¾Ô¤¶©¡¿Introduction to the Art of Programming Using Scala 97811 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138460836 Author ×÷Õß Mark C. Lewis Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Andrew Rapo and Alex Michael explain all the important programming concepts from a designer¡¯s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are
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Mark C. Lewis /2017-07-27 /ÔÝÎÞ³ö°æÉçÐÅÏ¢
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¡¾3-6ÖÜ´ï¡¿Perinatal Programming of Neurodevelopment [ISBN:97814 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Antonelli, Marta C. /2016-09-10 /Springer
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Ô¤¶© Python Programming: A Step-by-Step Guide to Learning the ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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º£ÍâÖ±¶©A Practical Theory of Programming ʵÓóÌÐòÉè¼ÆÀíÂÛ
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Hehner, Eric C. R. /2012-09-02 /Springer
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¡¾3-6ÖÜ´ï¡¿¸ß±»ÒýLinear and Integer Programming Made Easy [ISBN:978 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Hu, T. C. /2018-05-26 /Springer
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Ô¤¶© Introductory Programming with Simple Games: Using Java an ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ10-12ÖÜ×óÓÒµ½¹úÄÚ
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2010-03-29 /Wiley
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¡¾Ô¤¶©¡¿Invitation to Linear Programming and Game Theory 9781108 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
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David C. Vella /2021-11-03 /Cambridge University Press
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3-6ÖÜ´ï Constraint Programming and Large Scale Discrete Optimi ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Eugene C. Freuder^^Richard J. Wallace /2001-02-28 /American Mathematical Society (AMS)
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming - Cp'9
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Freuder, Eugene C. /1996-08-06 /Springer
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º£ÍâÖ±¶©Concepts in Programming Languages ±à³ÌÓïÑÔÖеĸÅÄî
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Mitchell, John C. /2002-10-13 /Cambridge University Press
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Bradley,Aaron R. /2011-10-26 /Springer
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3-6ÖÜ´ï Programming 8-Bit PIC Microcontrollers in C: With Inte ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Bates, Martin P. /2008-07-01 /Newnes
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¡¾3-6ÖÜ´ï¡¿Bluetooth Application Programming with the Java APIs ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Kumar, C. Bala /2003-10-01 /Morgan Kaufmann Publishers
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2014-03-19 /Anchor Academic Publishing
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3-6ÖÜ´ï Mastering ROS for Robotics Programming: Design, build, ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬Ԥ¼Æ3-6Öܵ½´ï¹úÄÚºó·¢³ö
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Joseph,Lentin /2015-12-21 /Packt Publishing
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¡¾3-6ÖÜ´ï¡¿Programming Fundamentals: A Modular Structured Approa ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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Busbee, Kenneth Leroy /2018-01-07 /Samurai Media Limited
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Ô¤¶© Object-Oriented Programming and Java ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Geometric Programming for Design Equation Development and ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚ
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Creese, Robert C. /2016-12-27 /Morgan & Claypool
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3-6ÖÜ´ï Invitation to Linear Programming and Game Theory [ISBN ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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David C. Vella /2021-03-01 /Cambridge University Press
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Lin, Johnny Wei-Bing,Aizenman, Hannah (C /2022-07-07 /Cambridge University Press
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498730952 Author ×÷Õß Lewis Mark C. Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 590Ò³ Publisher ³ö°æÉç Chapman and Hall/CRC Publication Date ³ö°æÈÕÆÚ 2016-08-24 Product Dimensions ÉÌÆ·³ß´ç 9.9 x 7 x 1.2 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2350g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Mark Lewis¡¯ Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Scala continues to gain significance among professional developers, and a new edition of this popular textbook is needed to update the book from Scala 2.9 to Scala 2.12. The second edition will be divided into two textbooks. The first volume is designed for CS1 courses and will focus on programming and problem-solving using Scala. The book will be significantly updated throughout to bring the code up-to-date for Scala 2.11 and 2.12.
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Samek, Miro /2018-04-04 /CRC Press
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Ô¤¶© An Introduction to Object-Oriented Programming with Java ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã5-8ÖÜ×óÓÒµ½¹úÄÚºó·¢³ö
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Wu, C. Thomas /2009-03-24 /McGraw-Hill Education
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