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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781498730952 Author ×÷Õß Lewis Mark C. Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 590Ò³ Publisher ³ö°æÉç Chapman and Hall/CRC Publication Date ³ö°æÈÕÆÚ 2016-08-24 Product Dimensions ÉÌÆ·³ß´ç 9.9 x 7 x 1.2 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2350g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Mark Lewis¡¯ Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Scala continues to gain significance among professional developers, and a new edition of this popular textbook is needed to update the book from Scala 2.9 to Scala 2.12. The second edition will be divided into two textbooks. The first volume is designed for CS1 courses and will focus on programming and problem-solving using Scala. The book will be significantly updated throughout to bring the code up-to-date for Scala 2.11 and 2.12.
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Lewis Mark C. /2016-08-24 /Chapman and Hall/CRC
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Lin, Johnny Wei-Bing,Aizenman, Hannah (C /2022-07-07 /Cambridge University Press
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Benjamin C. Pierce /2004-12-22 /MIT Press
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º£ÍâÖ±¶©Embedded Software Design and Programming of Multiprocess
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Popovici, Katalin /2010-03-05 /Springer
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Hehner, Eric C. R. /1993-08-06 /Springer
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º£ÍâÖ±¶©Principles and Practice of Constraint Programming: 21st
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Pesant, Gilles /2015-09-13 /Springer
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º£ÍâÖ±¶©Introduction To Windows And Graphics Programming... Wind
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Mayne, Roger W /2015-07-23 /World Scientific Publishing Co Pte Ltd
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Freuder, Eugene C. /1996-08-06 /Springer
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Eric C.R. Hehner /1988-08-08 /Springer-Verlag New YorkInc.
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Whitbrook, Amanda /2009-12-01 /Springer
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
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David C. Vella /2021-11-03 /Cambridge University Press
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C. R. Snow /1988-08-08 /Cambridge UniversityPress
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Ô¤¶© Invitation to Linear Programming and Game Theory Ô¤¶©ÉÌÆ·
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David C. Vella /2021-11-03 /Cambridge University
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Stroustrup, Bjarne /2014-05-29 /Pearson Education (US)
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Lewis, Mark C. /2016-08-23 /CRC Press
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Ô¤¶© Geometric Programming for Design Equation Development and Ô¤¶©ÉÌÆ·
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Mitchell, John C. /2002-10-13 /Cambridge University Press
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Ô¤¶© Game Programming with Unity and C# Ô¤¶©ÉÌÆ·
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Casey Hardman /2023-12-17 /Apress
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Timothy J. Thompson,C BalaKumar,Paul J. /1988-08-08 /Morgan Kaufmann;Essentials Ed
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