º£ÍâÖ±¶©Hands-On GUI Programming with C++ and Qt5: Build stunnin
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º£ÍâÖ±¶©Modern C for Absolute Beginners: A Friendly Introduction
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¡¾Ô¤¶©¡¿Modern Parallel Programming with C++ and Assembly Langua ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484279175 Author ×÷Õß Daniel Kusswurm Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý nullÒ³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2022-03-05 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Learn the fundamentals of x86 Single instruction multiple data (SIMD) programming using C++ intrinsic functions and x86-64 assembly language. This book emphasizes x86 SIMD programming topics and technologies that are relevant to modern software development in applications which can exploit data level parallelism, important for the processing of big data, large batches of data and related important in data science and much more. Modern Parallel Programming with C++ and Assembly Language is an instructional text that explains x86 SIMD programming using both C++ and assembly language. The book¡¯s content and organization are designed to help you quickly understand
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¡¾Ô¤¶©¡¿C++: The Programming Language 9781635491586 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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º£ÍâÖ±¶©Database Programming with C# ÓÃCÓïÑÔ½øÐÐÊý¾Ý¿â±à³Ì#
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¡¾Ô¤¶©¡¿Schaum's Outline of Programming with C ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Hands-On Functional Programming with C++ 9781789807332 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789807332 Author ×÷Õß Alexandru Bolboaca Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 358Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2019-06-28 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book is for C++ developers who want to learn functional programming but have little to no knowledge of the paradigm. Although no prior knowledge of functional programming is necessary, basic C++ programming experience will help you understand key concepts covered in the book.
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¡¾Ô¤¶©¡¿Hands-On Network Programming with C 9781789349863 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789349863 Author ×÷Õß Lewis Van Winkle Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 478Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2019-05-03 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 0.9 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 1790g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é If you¡¯re a developer or a system administrator who wants to enter the world of network programming, this book is for you. Basic knowledge of C programming is assumed.
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Ô¤¶© Functional Programming with C#: Create More Supportable, ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Asynchronous Programming with C++: Build blazing-fast sof ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Hands-On GUI Programming with C++ and Qt5 9781788397827 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781788397827 Author ×÷Õß Lee Zhi Eng Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 404Ò³ Publication Date ³ö°æÈÕÆÚ 2018-04-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book will appeal to developers and programmers who would like to build GUI-based applications. Basic knowledge of C++ is necessary and the basics of Qt would be helpful.
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¡¾Ô¤¶©¡¿C++ Systems Programming Cookbook 9781838646554 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781838646554 Author ×÷Õß Vaticone Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 292Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2020-02-21 Product Dimensions ÉÌÆ·³ß´ç 9.25 x 7.50 x 0.61 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.11 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible.This C++ bo
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¡¾Ô¤¶©¡¿Secure Programming Cookbook for C and C++ ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Multi-Paradigm Programming Using C++ ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Ô¤¶© Problem Solving And Programming With C: 9786207486595 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Basic Computation and Programming with C
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781316601853 Author ×÷Õß Mukherjee, Subhodip Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 20160430 Product Dimensions ÉÌÆ·³ß´ç 0 x 0 x 0 cm
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º£ÍâÖ±¶©Systems Programming with C# and .NET: Building robust sy
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º£ÍâÖ±¶©Object-Oriented Programming Using C++ ÃæÏò¶ÔÏó±à³ÌʹÓÃc++
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Ô¤¶© A Gamer¡¯s Introduction to Programming in C#: Welcome Brav ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Beginning C# 7 Programming with Visual Studio 2017 97811 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781119458685 Author ×÷Õß Perkins, Benjamin(×÷Õß) Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 840Ò³ Publication Date ³ö°æÈÕÆÚ 2018-03-20 Language ÓïÖÖ Ó¢Óï
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º£ÍâÖ±¶©Zephyr Rtos Embedded C Programming: Using Embedded Rtos
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Ô¤¶© Computer Programming using C Language: 9786202556460 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾ÖÐÉÌÔ°æ¡¿Basic Computation and Programming with C
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Ô¤¶© A Gamer¡¯s Introduction to Programming in C#: Welcome Brav ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Functional Programming with C#: Unlock coding brilliance ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Hands-On Parallel Programming with C# 8 and .NET Core 3 c ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Cryengine Game Programming with C++, C#, and Lua ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138428102 Author ×÷Õß Buono Format °æ±¾ ¾«×° Pages Number Ò³Êý 532Ò³ Publisher ³ö°æÉç A K PETERS Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9.40 x 7.50 x 1.30 Shipping Weight ÉÌÆ·ÖØÁ¿ 2.35 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ
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ÏÖ»õ Practical C++20 Financial Programming 9781484268339
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484268339 Author ×÷Õß Oliveira Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 508Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2021-07-04 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Apply C++ to programming problems in the financial industry using this hands-on book, updated for C++20. It explains those aspects of the language that are more frequently used in writing financial software, including the Standard Template Library (STL), templates, and various numerical libraries. Practical C++20 Financial Programming also describes many of the important problems in financial engineering that are part of the day-to-day work of financial programmers in large investment banks and hedge funds. The author has extensive experience in the New York City financial industry that is now distilled into this handy guide.Focus is on providing working solutions for co
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¡¾Ô¤¶©¡¿Learn Professional Programming in .Net Using C#, Visual ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781984501547 Format °æ±¾ ƽװ-½º¶© Publisher ³ö°æÉç Xlibris Au Publication Date ³ö°æÈÕÆÚ 2018-08-28 Language ÓïÖÖ Ó¢Óï
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783662592519 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783662592519 Author ×÷Õß Wouter van Toll Format °æ±¾ ¾«×° Pages Number Ò³Êý 490Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2019-09-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games ¨C and without requiring any previous programming experience.Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games s
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