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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484256558 Author ×÷Õß Hardman Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 577Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-06-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you¡¯ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You¡¯ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781430235309 Author ×÷Õß Clark Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 378Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2011-06-01 Shipping Weight ÉÌÆ·ÖØÁ¿ 716g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Beginning C# Object-Oriented Programming brings you into the modern world of development as you master the fundamentals of programming with C# and learn to develop efficient, reusable, elegant code through the object-oriented programming (OOP) methodology. Take your skills out of the 20th century and into this one with Dan Clark¡¯s accessible, quick-paced guide to C# and object-oriented programming, completely updated for .NET 4.0 and C# 4.0. As you develop techniques and best practices for coding in C#, one of the world¡¯s most popular contemporary languages, you¡¯ll experience modeling a ¡°real world¡± application through a case study, allow
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