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Ô¤¶© A Day in Code: An illustrated story written in the C prog ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Hands-On MQTT Programming with Python 9781789138542 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789138542 Author ×÷Õß Gaston C. Hillar Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 228Ò³ Publication Date ³ö°æÈÕÆÚ 2018-05-22 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This book is for developers who want to learn about the MQTT protocol for their IoT projects. Prior knowledge of working with IoT and Python will be helpful.
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º£ÍâÖ±¶©Learn Visual C# 2019 Edition: A Step-By-Step Programming
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º£ÍâÖ±¶©Objective-C for Absolute Beginners: Iphone, iPad and Mac
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¡¾Ô¤¶©¡¿Theory and Programming of Computable General Equilibrium ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9789811238970 Author ×÷Õß Chang Format °æ±¾ ¾«×° Pages Number Ò³Êý 444 ppÒ³ Publisher ³ö°æÉç World Scientific Publishing Publication Date ³ö°æÈÕÆÚ 2021-10-28 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é This book adopts a typical textbook approach and format for CGE beginners to learn and master the subject. It explains the economics theory behind the CGE models. The learning proceeds step by step from basic economic theories to advanced topics, from simple to more comprehensive CGE structures along with the corresponding computer programs. Each chapter reviews relevant economic theories; illustrates new material with examples, diagrams and exercises; and provides the mathematical models along with the GAMS computer programing codes. At the end of a chapter, exercises are assigned for practice and enhancing understanding.
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º£ÍâÖ±¶©Fuzzy Mathematical Programming and Fuzzy Matrix Games Ä£ºý
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Ô¤¶© Agile Software Development with C#, Scrum, eXtreme Progra ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶©Beginning C++ Through Game Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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º£ÍâÖ±¶©Agile Software Development with C#, Scrum, eXtreme Progr
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¡¾Ô¤¶©¡¿Learn Visual C# 2019 Edition: A Step-By-Step Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781951077068 Author ×÷Õß Conrod Philip Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 892Ò³ Publisher ³ö°æÉç Kidware Software Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 11 x 8.5 x 1.7 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 4460g Language ÓïÖÖ Ó¢Óï
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º£ÍâÖ±¶©Pro Cryptography and Cryptanalysis with C++23: Creating
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°´ÐèÓ¡Ë¢Hands-On C++ Game Animation Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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º£ÍâÖ±¶©Agile Software Development with C#, Scrum, Extreme Progr
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º£ÍâÖ±¶©Linear and Integer Programming Made Easy ¼ò»¯ÏßÐÔºÍÕûÊý¹æ»®
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º£ÍâÖ±¶©Practical C# and WPF for Financial Markets: Advanced C#,
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º£ÍâÖ±¶©Parallel C++: Efficient and Scalable High-Performance Pa
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°´ÐèӡˢͼÊéImproving your C# Skills:Solve modern challenges with Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó3-4ÖÜ×óÓÒ·¢»õ£¡
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Ô¤¶© Practical C# and WPF for Financial Markets: Advanced C#, ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Learn Professional Programming in .Net Using C#, Visual ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781984501530 Format °æ±¾ ¾«×° Publisher ³ö°æÉç Xlibris Au Publication Date ³ö°æÈÕÆÚ 2018-08-28 Language ÓïÖÖ Ó¢Óï
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º£ÍâÖ±¶©Beginning Game AI with Unity: Programming Artificial Int
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º£ÍâÖ±¶©A Practical Theory of Programming ʵÓóÌÐòÉè¼ÆÀíÂÛ
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Ô¤¶© Object-Oriented Programming and Java ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Python Programming: A Step-by-Step Guide to Learning the ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Invitation to Linear Programming and Game Theory 9781108 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781108700023 Author ×÷Õß David C. Vella Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 450Ò³ Publisher ³ö°æÉç Cambridge University Press Publication Date ³ö°æÈÕÆÚ 2021-11-03 Product Dimensions ÉÌÆ·³ß´ç 9.61 x 6.69 x 1.09 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.88 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the na
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¡¾Ô¤¶©¡¿Adaptive Dynamic Programming with Applications in Optima ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783319844978 Author ×÷Õß Derong Liu University of Science and Technology Beijing Be Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 594Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2018-07-13 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é This book covers the most recent developments in adaptive dynamic programming (ADP). The text begins with a thorough background review of ADP making sure that readers are sufficiently familiar with the fundamentals. In the core of the book, the authors address first discrete- and then continuous-time systems. Coverage of discrete-time systems starts with a more general form of value iteration to demonstrate its convergence, optimality, and stability with complete and thorough theoretical analysis. A more realistic form of value iteration is studied where value function approximations are assumed to
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Ô¤¶© Game Programming with Unity and C# Ô¤¶©ÉÌÆ·
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º£ÍâÖ±¶©Practical UML Statecharts in C/C++: Event-Driven Program
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