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Basic Computation and Programming with C
Product Details 基本信息 ISBN-13 书号 9781316601853 Author 作者 Mukherjee, Subhodip Publisher 出版社 Cambridge University Press Publication Date 出版日期 20160430 Product Dimensions 商品尺寸 0 x 0 x 0 cm
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Product Details 基本信息 ISBN-13 书号 9783642448294 Author 作者 Arjan Egges Utrecht University Dept. of Information Utrech Format 版本 平装-胶订 Pages Number 页数 443页 Publisher 出版社 Springer Berlin Heidelberg Publication Date 出版日期 2015-07-14 Product Dimensions 商品尺寸 9.2 x 6.1 x 0.9 cm Shipping Weight 商品重量 712g Language 语种 英语 Book Contents 内容简介 Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience.Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, gam
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Product Details 基本信息 ISBN-13 书号 9781484286548 Author 作者 Sarcar Format 版本 平装-胶订 Pages Number 页数 464页 Publisher 出版社 Apress Publication Date 出版日期 1800-01-01 Product Dimensions 商品尺寸 10.00 x 7.00 x 0.99 Shipping Weight 商品重量 1.86 Language 语种 其它(含多语)
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Product Details 基本信息 ISBN-13 书号 9781788629775 Author 作者 Praseed Pai, Peter Abraham Format 版本 平装-胶订 Pages Number 页数 328页 Publication Date 出版日期 2018-06-29 Language 语种 英语 Book Contents 内容简介 If you’re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you’ll find this book extremely useful. This book doesn’t assume any previous knowledge of reactive programming.
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Product Details 基本信息 ISBN-13 书号 9783662592519 Author 作者 Wouter van Toll Format 版本 精装 Pages Number 页数 490页 Publisher 出版社 Springer Berlin Heidelberg Publication Date 出版日期 2019-09-14 Language 语种 英语 Book Contents 内容简介 Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience.Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games s
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