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¡¾Ô¤¶©¡¿Hands-On Network Programming with C 9781789349863 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789349863 Author ×÷Õß Lewis Van Winkle Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 478Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2019-05-03 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 0.9 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 1790g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é If you¡¯re a developer or a system administrator who wants to enter the world of network programming, this book is for you. Basic knowledge of C programming is assumed.
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783642365799 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Introduction to Game Programming: Using C# and Unity 3D ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Learning C# by Programming Games 9783662592519 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783662592519 Author ×÷Õß Wouter van Toll Format °æ±¾ ¾«×° Pages Number Ò³Êý 490Ò³ Publisher ³ö°æÉç Springer Berlin Heidelberg Publication Date ³ö°æÈÕÆÚ 2019-09-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games ¨C and without requiring any previous programming experience.Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games s
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