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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781800564718 Author ×÷Õß Jason Alls Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 660Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2022-01-21 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Writing high-performance code while building an application is crucial. Over the years, Microsoft has focused on delivering various performance-related improvements within the .NET ecosystem. This book will help you understand the aspects involved in designing responsive, resilient, and high-performance applications.You will start by understanding the foundation of high-performance code and the latest performance-related improvements in C# 9.0 and .NET 5. Next, you¡¯ll learn how to use tracing and diagnostics to track down performance issues and the cause of memory leaks. The chapters that follow then show you how to enhance the performance of your networked
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Ô¤ÊÛ °´ÐèÓ¡Ë¢ Programming with C++ ±±¾©·¢»õ£¬¸¶¿îºó10ÌìÄÚ·¢»õ
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138336810 Author ×÷Õß Alex Okita Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 672Ò³ Publisher ³ö°æÉç A K Peters/CRC Press Publication Date ³ö°æÈÕÆÚ 2019-09-25 Product Dimensions ÉÌÆ·³ß´ç 7 x 10 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Designed to provide enough familiarity in a programmign language to be immediately productiove. Covers how C# is sued to make a game in Unity 3D.
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138413719 Author ×÷Õß Alex Okita Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï
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¡¾Ô¤¶©¡¿C# Game Programming Cookbook for Unity 3D ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Learning C# Programming with Unity 3D ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484256558 Author ×÷Õß Hardman Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 577Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-06-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you¡¯ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You¡¯ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781788831390 Author ×÷Õß Jeganathan Swaminathan, Maya Posch, Jacek Galowicz Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 1030Ò³ Publication Date ³ö°æÈÕÆÚ 2018-04-13 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é This ?course ?is? ?for? ?intermediate to advanced level? ?C++ ?developers who want to get the most out of C++ to build concurrent and scalable application.
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º£ÍâÖ±¶©Modern C++ Programming Cookbook - Second Edition ÏÖ´úc++±à³Ì
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781838559915 Author ×÷Õß Quinn Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 454Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2020-01-30 Product Dimensions ÉÌÆ·³ß´ç 9.25 x 7.50 x 0.92 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.71 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é If you think you¡¯ve mastered C++ and know everything it takes to write robust applications, you¡¯ll be in for a surprise. With this book, you¡¯ll gain comprehensive insights into C++, covering exclusive tips and interesting techniques to enhance your app development process.You¡¯ll kick off with the basic principles of library design and development, which will help you understand how to write reusable and maintainable code. You¡¯ll then discover the importance of exception safety, and how you can avoid unexpected errors or bugs in your code. The book will take y
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