º¯Êýʽ±à³Ì Ó¢ÎÄÔ°æ Functional Programming in C++ C++º¯Êýʽ±à³Ì Ó¢ÎÄ°æ ½ø¿ÚÓ¢ÓïÔ°æ
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º£ÍâÖ±¶©Functional Programming in C#, Second Edition c#º¯Êýʽ±à³Ì£¬µÚ2°æ
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Ô¤¶© Learn Programming with C Ô¤¶©ÉÌÆ·
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Embedded Programming with C++ Cookbook
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Problem Solving and Programming in C ±±¾©·¢»õ£¬¸¶¿îºó10ÌìÄÚ·¢»õ
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¡¾Ô¤¶©¡¿Learn C# Programming: A guide to building a solid founda ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781789805864 Author ×÷Õß Rialdi Raffaele Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 636Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2020-04-30 Product Dimensions ÉÌÆ·³ß´ç 9.25 x 7.50 x 1.28 Shipping Weight ÉÌÆ·ÖØÁ¿ 2.37 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é The C# programming language is often developers¡¯ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features.This book will take you through C# from the ground up in a step-by-step manner. You¡¯ll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you
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¡¾Ô¤¶©¡¿C++ Programming 9783110469431 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783110469431 Author ×÷Õß Dong Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 486Ò³ Publisher ³ö°æÉç Walter de Gruyter Publication Date ³ö°æÈÕÆÚ 2019-02-19 Product Dimensions ÉÌÆ·³ß´ç 24,0 x 17,0 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é This book begins by explaining key concepts in programming, and elaborates on characteristic of class, including inheritance, derivation and polymorphism. It also introduces generic programming and Standard Template Library, I/O Stream Library and Exception Handling. The concepts and methods are illustrated via examples step by step, making the book an essential reading for beginners to C++ programming.
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º£ÍâÖ±¶©Pro.NET 4 Parallel Programming in C# Ô޳ɵÄÒâ¼û¡£NET 4ÔÚCÖеIJ¢Ðбà³Ì
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º£ÍâÖ±¶©High-Performance Programming in C# and .NET: Understand
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Ô¤¶© C# Programming Cookbook C±à³Ì#ʳÆ×: 9781786467300 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© C++ Programming: From Problem Analysis to Program Design ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© GPU Programming with C++: 9798307917176 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© C++ Programming Lab Manual: 9786206773788 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Fundamentals of Programming in C ±±¾©·¢»õ£¬¸¶¿îºó10ÌìÄÚ·¢»õ
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¡¾Ô¤¶©¡¿High-Performance Programming in C# and .NET 978180056471 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781800564718 Author ×÷Õß Jason Alls Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 660Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2022-01-21 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Writing high-performance code while building an application is crucial. Over the years, Microsoft has focused on delivering various performance-related improvements within the .NET ecosystem. This book will help you understand the aspects involved in designing responsive, resilient, and high-performance applications.You will start by understanding the foundation of high-performance code and the latest performance-related improvements in C# 9.0 and .NET 5. Next, you¡¯ll learn how to use tracing and diagnostics to track down performance issues and the cause of memory leaks. The chapters that follow then show you how to enhance the performance of your networked
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Ô¤ÊÛ °´ÐèÓ¡Ë¢ Programming with C++ ±±¾©·¢»õ£¬¸¶¿îºó10ÌìÄÚ·¢»õ
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¡¾Ô¤¶©¡¿Embedded Programming with C++ Cookbook: Practical recipe ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781838821043 Author ×÷Õß Viarheichyk Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 412Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2020-04-17 Product Dimensions ÉÌÆ·³ß´ç 9.25 x 7.50 x 0.84 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.55 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Developing applications for embedded systems may seem like a daunting task as developers face challenges related to limited memory, high power consumption, and maintaining real-time responses. This book is a collection of practical examples to explain how to develop applications for embedded boards and overcome the challenges that you may encounter while developing.The book will start with an introduction to embedded systems and how to set up the development environment. By teaching you to build your first embedded application, the book will help you progress fro
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C++±ØÖª±Ø»á C++ Common Knowledge Essential Intermediate Programm
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¡¾Ô¤¶©¡¿Learning C# Programming with Unity 3D 9781138413719 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138413719 Author ×÷Õß Alex Okita Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138336810 Author ×÷Õß Alex Okita Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 672Ò³ Publisher ³ö°æÉç A K Peters/CRC Press Publication Date ³ö°æÈÕÆÚ 2019-09-25 Product Dimensions ÉÌÆ·³ß´ç 7 x 10 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Designed to provide enough familiarity in a programmign language to be immediately productiove. Covers how C# is sued to make a game in Unity 3D.
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¡¾Ô¤¶©¡¿Mastering ¡¯C¡¯ Programming 9780333498422 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138413726 Author ×÷Õß Jeff W. Murray Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï
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º£ÍâÖ±¶©Zephyr Rtos Embedded C Programming: Using Embedded Rtos
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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484256558 Author ×÷Õß Hardman Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 577Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-06-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you¡¯ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You¡¯ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
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º£ÍâÖ±¶©Modern C++ for Absolute Beginners: A Friendly Introducti
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