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Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9783110469431 Author ×÷Õß Dong Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 486Ò³ Publisher ³ö°æÉç Walter de Gruyter Publication Date ³ö°æÈÕÆÚ 2019-02-19 Product Dimensions ÉÌÆ·³ß´ç 24,0 x 17,0 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é This book begins by explaining key concepts in programming, and elaborates on characteristic of class, including inheritance, derivation and polymorphism. It also introduces generic programming and Standard Template Library, I/O Stream Library and Exception Handling. The concepts and methods are illustrated via examples step by step, making the book an essential reading for beginners to C++ programming.
¥1094

¡¾Ô¤¶©¡¿Options and Derivatives Programming in C++23 97814842982 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484298268 Author ×÷Õß Carlos Oliveira Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 299Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2023-11-13 Product Dimensions ÉÌÆ·³ß´ç 10.00 x 7.00 x 0.68 Shipping Weight ÉÌÆ·ÖØÁ¿ 1.24°õ Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é This book is a hands-on guide for programmers who want to learn how C++ is used to develop solutions for options and derivatives trading in the financial industry. It explores the main algorithms and programming techniques used in implementing systems and solutions for trading options and derivatives. This updated edition will bring forward new advances in C++ software language and libraries, with a particular focus on the new C++23 standard.The book starts by covering C++ language features that are frequently used to write financial software for options and deriva
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Ô¤¶© A Handbook of Programming in C: 9786207805310 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© C++ Programming Language Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó3-4ÖÜ×óÓÒ·¢»õ£¡
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Ô¤¶© Algorithmics and C Programming Ëã·¨ºÍC±à³Ì: 9786207476398 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© C# Programming Cookbook C±à³Ì#ʳÆ×: 9781786467300 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© C++ Programming: From Problem Analysis to Program Design ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤ÊÛ °´ÐèÓ¡Ë¢ Programming with C++ ±±¾©·¢»õ£¬¸¶¿îºó10ÌìÄÚ·¢»õ
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C++±ØÖª±Ø»á C++ Common Knowledge Essential Intermediate Programm
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¡¾Ô¤¶©¡¿Mastering ¡¯C¡¯ Programming 9780333498422 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿C# Programming Cookbook
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¡¾Ô¤¶©¡¿Learning C# Programming with Unity 3D ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿C# Game Programming Cookbook for Unity 3D, Second Editio ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9780367321703 Author ×÷Õß Murray Format °æ±¾ ¾«×° Pages Number Ò³Êý nullÒ³ Publisher ³ö°æÉç CRC Press Publication Date ³ö°æÈÕÆÚ 2021-03-19 Product Dimensions ÉÌÆ·³ß´ç 6-1/8 x 9-1/4 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ
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Ô¤¶© Programming The ESP32 In C Using The Espressif IDF: 97818 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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°´ÐèÓ¡Ë¢Learn C# Programming Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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¡¾Ô¤¶©¡¿Learning C# Programming with Unity 3D 9781138413719 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138413719 Author ×÷Õß Alex Okita Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï
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¡¾Ô¤¶©¡¿Learning C# Programming with Unity 3D, second edition 97 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138336810 Author ×÷Õß Alex Okita Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 672Ò³ Publisher ³ö°æÉç A K Peters/CRC Press Publication Date ³ö°æÈÕÆÚ 2019-09-25 Product Dimensions ÉÌÆ·³ß´ç 7 x 10 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Designed to provide enough familiarity in a programmign language to be immediately productiove. Covers how C# is sued to make a game in Unity 3D.
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¡¾Ô¤¶©¡¿C# Game Programming Cookbook for Unity 3D ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Learning C# Programming with Unity 3D, second edition 97 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138336827 Author ×÷Õß Alex Okita Format °æ±¾ ¾«×° Pages Number Ò³Êý 672Ò³ Publisher ³ö°æÉç A K Peters/CRC Press Publication Date ³ö°æÈÕÆÚ 2019-09-18 Product Dimensions ÉÌÆ·³ß´ç 7 x 10 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é Designed to provide enough familiarity in a programmign language to be immediately productiove. Covers how C# is sued to make a game in Unity 3D.
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¡¾Ô¤¶©¡¿C# Game Programming Cookbook for Unity 3D 9781138413726 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138413726 Author ×÷Õß Jeff W. Murray Format °æ±¾ ¾«×° Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï
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¡¾Ô¤¶©¡¿Advanced C# Programming ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Net Programming with Visual C++: Tutorial ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿C# Game Programming Cookbook for Unity 3D, Second Editio ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9780367321642 Author ×÷Õß Murray Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý nullÒ³ Publisher ³ö°æÉç CRC Press Publication Date ³ö°æÈÕÆÚ 2021-03-19 Product Dimensions ÉÌÆ·³ß´ç 6-1/8 x 9-1/4 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ
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Ô¤¶© Programming Projects in C for Students of Engineering, Sc Ô¤¶©ÉÌÆ·
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¡¾Ô¤¶©¡¿Beginning Visual C# 2012 Programming 9781118314418 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Hands-On Functional Programming with C++
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¡¾Ô¤¶©¡¿Game Programming with Unity and C# 9781484256558 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484256558 Author ×÷Õß Hardman Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 577Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-06-14 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.Starting with an introduction to Unity, you¡¯ll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You¡¯ll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the
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Ô¤¶© Programming Non-Graphical Games in C++: 9781941415610 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Modern C++ Programming Cookbook
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¡¾3-6ÖÜ´ï¡¿Murach's C++ Programming [ISBN:978194387227 ¡¾È«Çò¹º¡¿½ø¿ÚÔ°æÍ¼Ê飬һ°ã3-6ÖÜ×óÓÒµ½¹úÄÚ
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º£ÍâÖ±¶©Modern C++ Programming Cookbook - Second Edition ÏÖ´úc++±à³Ì
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¡¾Ô¤¶©¡¿.NET Programming with Visual C++ 9781138436398 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781138436398 Author ×÷Õß Max Fomitchev Format °æ±¾ ¾«×° Pages Number Ò³Êý 736Ò³ Publication Date ³ö°æÈÕÆÚ 2017-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Given the increasing role of intellectual property (IP) in academic research, it is important for academic scientists to gain greater awareness and knowledge of the various issues involved with IP resulting from their research and inventions. In addition, the line between academic and industrial research has been blurred, and a large amount of crossover exists due to corporate funding of academic research and collaborations between company and university laboratories. These and other factors have complicated the push toward technology transfer in universities. As commercialization has become inseparable from university research, there is now an essential need for academics to have a greater understanding of the processe
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°´ÐèÓ¡Ë¢C and C++ programming concepts and Data structures Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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¡¾Ô¤ÊÛ °´ÐèÓ¡Ë¢¡¿Beginning C++ Programming
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º£ÍâÖ±¶©Beginning C# Object-Oriented Programming ¿ªÊ¼C#ÃæÏò¶ÔÏó±à³Ì
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º£ÍâÖ±¶©Modern C++ Programming Cookbook - Third Edition: Master
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º£ÍâÖ±¶©Real-Time C++: Efficient Object-Oriented and Template Mi
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°´ÐèÓ¡Ë¢Modern C++ Programming Cookbook - Second Edition Ô¤¶©£¬Ô¤¼ÆÏµ¥ºó2-3ÖÜ×óÓÒ·¢»õ£¡
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º£ÍâÖ±¶©Modern C++ Programming with Test-Driven Development: Cod
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º£ÍâÖ±¶©Real-Time C++: Efficient Object-Oriented and Template Mi
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¡¾Ô¤¶©¡¿Modern C++ Programming Cookbook - Second Edition 9781800 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781800208988 Author ×÷Õß Bancila Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 750Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2020-09-11 Product Dimensions ÉÌÆ·³ß´ç 9.25 x 7.50 x 1.50 Shipping Weight ÉÌÆ·ÖØÁ¿ 2.79 Language ÓïÖÖ ÆäËü£¨º¬¶àÓ Book Contents ÄÚÈݼò½é C++ has come a long way to be one of the most widely used general-purpose languages that is fast, efficient, and high-performance at its core.The updated second edition of Modern C++ Programming Cookbook addresses the latest features of C++20, such as modules, concepts, coroutines, and the many additions to the standard library, including ranges and text formatting. The book is organized in the form of practical recipes covering a wide range of problems faced by modern developers.The book also delves into the details of all the core concepts in modern C++ programming
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º£ÍâÖ±¶©C and C++ programming concepts and Data structures CºÍc++
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