
¡¾Ô¤¶©¡¿Building Microservices with JavaScript 9781838826192 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781838826192 Author ×÷Õß Diogo Resende Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 570Ò³ Publisher ³ö°æÉç Packt Publishing Publication Date ³ö°æÈÕÆÚ 2019-05-03 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 1.1 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 2130g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é If you¡¯re a JavaScript developer looking to put your skills to work by building microservices and moving away from the monolithic architecture, this book is for you. To understand the concepts explained in this Learning Path, you must have knowledge of Node.js and be familiar with the microservices architecture.
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¡¾Ô¤¶©¡¿Building Web Applications with .NET Core 2.1 and JavaScr ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484253519 Author ×÷Õß Japikse Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 615Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-01-03 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Roll up your sleeves and jump into building web applications using .NET Core 2.1 and the most popular JavaScript frameworks.You will start by building a data access layer using Entity Framework Core, a RESTful service using ASP.NET Core, and then you will build a web application following the MVC pattern, also using ASP.NET Core. The resulting application is an example e-commerce site using the most appropriate capabilities in .NET Core for building a line of business applications.The second half ofBuilding Web Applications with .NET Core 2.1 and JavaScriptis dedicated to teaching you how to develop applications on the client with JavaScript, BootStrap, and related tooling such as TypeS
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º£ÍâÖ±¶©An Introduction to PHP for Scientists and Engineers: Bey
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¡¾Ô¤¶©¡¿Introducing Deno: A First Look at the Newest JavaScript ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484261965 Author ×÷Õß Doglio Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 141Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 1800-01-01 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 6.1 x 0.3 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 510g Language ÓïÖÖ Ó¢Óï
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¡¾Ô¤¶©¡¿Foundation Game Design with HTML5 and JavaScript 9781430 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781430247166 Author ×÷Õß van der Spuy Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 732Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2012-11-27 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 1.8 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 1411g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Foundation Game Design with HTML5?and JavaScript?teaches you everything you need to know about how to make video games. If you¡¯ve never done any programming before and don¡¯t know where to start, this book will show you how to make games from start to finish. You¡¯ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games.Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to
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º£ÍâÖ±¶©A Common-Sense Guide to Data Structures and Algorithms i
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º£ÍâÖ±¶©Web Design with Html, Css, JavaScript and Jquery Set ¾ßÓÐh
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º£ÍâÖ±¶©Build Your Own 2D Game Engine and Create Great Web Games
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º£ÍâÖ±¶©Instant Javascripts ¼´Ê±µÄjavascript
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Ô¤¶© Learning Three.js - the JavaScript 3D Library for WebGL ѧ ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿An Introduction to HTML and JavaScript 9781846286568 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781846286568 Author ×÷Õß David R. Brooks Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 200Ò³ Publisher ³ö°æÉç Springer London Publication Date ³ö°æÈÕÆÚ 2007-07-27 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é JavaScript is widely used for simple online applications. This book presents HTML and JavaScript in a way that uniquely meets the needs of students in the sciences and engineering. It explains how to create simple client-side applications for scientific and engineering calculations. It includes many complete HTML/JavaScript examples with science/engineering applications to guide the reader progressively and comprehensively through the subject. This book is specifically targeted at a technical audience-- but not one that is necessarily familiar with a programming language,-- and gives the reader a sufficient understanding of HTML and JavaScript to write their own onlin
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º£ÍâÖ±¶©Pro Windows 8 Development with Html5 and JavaScript ʹÓÃHt
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º£ÍâÖ±¶©Deno Web Development: Write, test, maintain, and deploy
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¡¾Ô¤¶©¡¿Pro Windows 8 Development with HTML5 and JavaScript 9781 ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781430244011 Author ×÷Õß Freeman Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 932Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2012-12-04 Product Dimensions ÉÌÆ·³ß´ç 9.2 x 7.5 x 1.8 cm Shipping Weight ÉÌÆ·ÖØÁ¿ 1726g Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Apps are at the heart of Windows 8, bringing rich and engaging experiences to both tablet and desktop users. Windows 8 uses the Windows Runtime (WinRT), a complete reimagining of Windows development that supports multiple programming languages and is built on HTML5, CSS and JavaScript. These applications are the future of Windows development and JavaScript is perfect language to take advantage of this exciting and flexible environment.Seasoned author Adam Freeman explains how to get the most from WinRT and Windows 8 by focusing on the features you need for your project. He starts with the n
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º£ÍâÖ±¶©Learning Three.js - the JavaScript 3D Library for WebGL
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º£ÍâÖ±¶©Pro Typescript: Application-Scale JavaScript Development
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¡¾Ô¤¶©¡¿Web Design with HTML, CSS, JavaScript and Jquery Set&nbs ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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¡¾Ô¤¶©¡¿Applied User Data Collection and Analysis Using JavaScri ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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º£ÍâÖ±¶©An Introduction to HTML and JavaScript: For Scientists a
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º£ÍâÖ±¶©Beginning Functional JavaScript ¿ªÊ¼Ê¹Óú¯ÊýʽJavaScript
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º£ÍâÖ±¶©WebProgramming with Django, HTML, CSS, JavaScript, and R
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¡¾Ô¤¶©¡¿Es6 for Humans: The Latest Standard of JavaScript: Es201 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
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Ô¤¶© The Modern Web: Multi-Device Web Development with HTML5, ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Full-Stack Foundations: Django and JavaScript Integration ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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Ô¤¶© Build an HTML5 Game: A Developer¡¯s Guide with CSS and Jav ¹úÍâ¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ
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¡¾Ô¤¶©¡¿Roguelike Development with JavaScript 9781484260586 ÃÀ¹ú¿â·¿·¢»õ£¬Í¨³£¸¶¿îºó3-5Öܵ½»õ£¡
Product Details »ù±¾ÐÅÏ¢ ISBN-13 ÊéºÅ 9781484260586 Author ×÷Õß Garzia Format °æ±¾ ƽװ-½º¶© Pages Number Ò³Êý 322Ò³ Publisher ³ö°æÉç Apress Publication Date ³ö°æÈÕÆÚ 2020-10-23 Language ÓïÖÖ Ó¢Óï Book Contents ÄÚÈݼò½é Go on an adventure and build a roguelike from scratch using JavaScript. With the help of the battle-tested Phaser library, you¡¯ll go through all the steps to build a small, fun, playable web roguelite game. The author will guide you on how to add further features to the game such as populating the game with enemies, adding treasures, and so on. You will acquire technical knowledge about procedural generation and tile-based mapping as well as learn game design skills such as what makes dungeons fun and how to evoke an emotion in your game.Roguelikes are very popular with indie developers because of their focus on gameplay over graphics. You¡¯ll see why they appeal to game designers on
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